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Render checkpoints

I believe RenderMan and 1 or 2 other render engines support checkpointing, where there render will periodically save its render progress so if the frame is interupted or stopped, that another render node may be able ton continue where the frame la...
Michael Hickman 2 months ago in V-Ray for Maya / Rendering 4 Declined

Allow USD models to render native Maya-Vray shaders

For those with a library of Maya V-Ray shaders (which may use vray-specific features), it would be nice to be able to apply a material override to the USD models and assign the native maya-vray shaders, so vray knows to ignore the USD's models sha...
Michael Hickman 8 months ago in V-Ray for Maya / USD 1 Pending

Procedural Bifrost Graph Support

All Maya users would benefit from a procedural system. Bifrost is growing with each release and it makes sense to support it.
Hernan Santander about 1 year ago in V-Ray for Maya / Integration-specific 0 Pending

VRayMoon option

It would be great if the VRaySky also had a night option, with moon and stars.
Lars Gerstenmaier 5 months ago in V-Ray for Maya / Rendering 0 Planned

add cryptoDeep support

DreamWorks recently unveiled what they call cryptoDeep - cryptomatte support for Deep EXR that supports transparency. This would be incredibly useful for situations with cards with opacity mattes. I believe they said the source code is in the late...
Michael Hickman 3 months ago in V-Ray for Maya / Rendering 0 Pending

Add new language, Chinese

Hope to add a Chinese language version
曾 洪 11 months ago in V-Ray for Cinema 4D / Other 0 Pending

Area shadows for spotlights, direct lights, etc in Vray GPU

When using Standard lights such as Target Spot, Target Direct (and also other 3Ds Max lights such as Photometric Target Light) area shadows aren't supported. Please add support for area shadows so the quality achieved in CPU can be replicated when...
Suzanne Doherty about 1 year ago in V-Ray for 3ds Max / Lights 0 Pending

VraySun negative Horizon Offset

Hey guys, it would be great if we could shift the horizon upwards by typing in negative values in the corresponding field. Right now the value is capped at 0, you can not type in negative values.
Marcus Peters 7 months ago in V-Ray for 3ds Max / Lights 2 Pending

Seed for Clouds contrails in Vray Sun

The process for adding contrails its very limited, sometimes I just want to put a single contrail and I need to offset manually, using a seed could be more practical also to have different ressults and places in the clouds
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Lights 0 Pending

Reference in cosmos assets

Would be nice to have the option to reference in cosmos assets so when no longer required we can unload all the connected nodes which come in.
Stephen Hibberd about 1 year ago in V-Ray for Maya / Workflow & Tools 0 Pending