Corona has this map that its very useful for Vegetation, right now is compatible with Vray, but not with Vantage, the procedure is to create a Vray2Sided with 2 materials as usual
Could you add a more recent version of the AlSurface shader with:
- an addition of refraction
- support for RandomWalk V2
- adding opacity cutout Thanks
AutoCorrect Gamma to NormalMap when using MultisubTex
Sometimes I use multiple maps in multisubTex and when its time to connect the normals, the auto gamma its not adjusted, this could be very handy to have rather to apply it manually to each texture
Its not difficult but, sometimes I cannot detach polygons to elements, so I think this option could be practical to have inside Multisub to randomize more elements without extra work
It would be great to have more control options available in the VraySwitchMtl. In complex scenes, I often use ObjectID to manage my maps. However, doing this with VraySwitchMtl is more challenging. I have found a workaround by using the VrayMultiS...