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Materials & Maps

Ability to drag materials from Chaos Cosmos into multi/sub object slots.

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Guest over 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Clouds distortion

Is there a possibility to add some kind of maps in order to change the look of the clouds? or maybe some kind of distortion parameters?
Carlos Alberto Rodriguez Tellez 7 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Add layers and masks cfr Composite map to the VrayCompTex

As per this thread: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/1229037-haircard-shader Having layers and masks (similar to the Composite map of 3dsMax) in the VrayCompTex would be a great addition as right no...
Ashley Van Iseghem about 1 year ago in V-Ray for 3ds Max / Materials & Maps 3 Declined

VrayScannedMTL UVWRandomizer option.

As the scanned materials from VrayScans are very small areas, some Scans would greatly benefit from utilizing the UVWrandomizer. There's already a Triplanar option, so either an option for UVWRandomizer in the MTL itself or a mapping source input ...
Ashley Van Iseghem over 1 year ago in V-Ray for 3ds Max / Materials & Maps 2 Pending