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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Vray Material in 3ds Max PBR Importer

There are only 2 options that we can create: Physical & PBR Materials Could we have an option to create V-Ray Materials in 3ds Max PBR Importer tool
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Include Tags for proxies

Being able to keep the tags on a proxy after exporting to vrscene.
Diego Ruffo de Bonneval 10 months ago in V-Ray for Sketchup / Integration-specific 0 Pending

Fixing Purge behavior with nested materials

When using any kind of purge tool it also purges materials that are nested into Geometries or multi materials.When you purge materials , you also purge materials that are only used for those geometries or materials but aren't physicaly applied to ...
Diego Ruffo de Bonneval 10 months ago in V-Ray for Sketchup / Materials & Maps 0 Pending

Global Number Parameters

Being able to make Globalised values , (like you can with any textures) so when you change a value linked to a bunch of materials at once.
Diego Ruffo de Bonneval 10 months ago in V-Ray for Sketchup / Integration-specific 0 Pending

Scatter correctly remembering guests when copying to other projects

Currently,whenever you have a Scatter Geometry made, if you copy that geometry to another scene it does not remember the Guests that are assigned to the orgininal. So every time you copy that scatter to another project, you have to manually add th...
Diego Ruffo de Bonneval 10 months ago in V-Ray for Sketchup / Other 0 Pending

VrayLightMtl Options

Could we have more options in VrayLightMtl I know that there is Vray Mesh Ligth but sometimes its not very practical to convert objects to Light specially when its a part from an object, we need to detach elements and then convert them to Lights.
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 4 Declined

VraySwitchMtl controlled with more settings.

It would be great to have more control options available in the VraySwitchMtl. In complex scenes, I often use ObjectID to manage my maps. However, doing this with VraySwitchMtl is more challenging. I have found a workaround by using the VrayMultiS...
Vincent Salasombath over 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

BitmapSelect Map

Corona has this map that its very useful to have multiple options for a material, right now its compatible with Vray but not with Vantage
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

vrayedgestex more options

Could we have include/exclude options for this map? also, could we have an extra bump slot? I know that we can use VrayBumpMtl to have an extra slot, but sometimes its annoying to add another material to the object when we have a complicated one, ...
Carlos Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 2 Pending

texture switch

a texture switch exactly like a VRay Material switch
qBit Pixels over 1 year ago in V-Ray for 3ds Max / Materials & Maps 5 Declined