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Scatter objects that are not in the rhino models but are in the geometry pannel of the asset editor

Hello, It would be usefull to be able to developp scatters without having to insert the models somewhere in the model. What happens is that I often delete them by mistake and realize too late. It would be a simple option that allows for assign as ...
Nestor Beguin 5 months ago in V-Ray for Rhino / Assets, Data exchange & Compatibility 0 Accepted

Introduce V-Ray Compatibility for Rhino on Mac

Adding support for V-Ray in Rhino on Mac would meet a highly requested demand. Currently, users have to rely on workarounds like exporting models on other softwares which is inefficient and do not leverage the potential of Apple's M2/M3 silicon. V...
Giulio Minuto about 1 year ago in V-Ray for Rhino / Other 0 Pending

EXR or HDR Light Textures, Please?

please include light textures like TV, windows, HDR sportlights textures for especially area lights...
Floral Design 6 months ago in V-Ray for Rhino / Materials & Maps 2 Pending

distance map from cosmos assets

I want to add cosmos assets into the objects that affect distance maps. Like making a grass material transition to a mulch when i add trees into the "add object" parameter. currently on rhino this only works with poly surface objects built in rhin...
Guest 7 months ago in V-Ray for Rhino 1 Accepted

blend allowing height maps in Rhino

I'm looking to make more procedural materials and when I blend materials through falloff it will ignore height maps. Can the be added. It works in 3DsMax
Guest 7 months ago in V-Ray for Rhino 1 Pending

more accessible and direct workflow for integrating render and backplate photo

at the moment the workflow to match the photo, project it onto basic geometry, setup shadow catchers and compose it in VfB is possible but inconvenient. This is a fairly common scenario in archviz. There are a lot of small things that could be mor...
Robert Dobrowolski about 1 year ago in V-Ray for Rhino / Integration-specific 0 Pending

16 bit TIFF export directly from VfB

exactly like in Corona Image Editor
Robert Dobrowolski about 1 year ago in V-Ray for Rhino / Assets, Data exchange & Compatibility 0 Pending

batch import of PBR texture set

a quick way of importing typical PBR textures into relative slots at once (optionally with UVW Placement node) or simple regex ruleset for texture assignment
Robert Dobrowolski about 1 year ago in V-Ray for Rhino / Materials & Maps 0 Pending

Save user defined channels only

Most I get to much unwanted channels saved, for example the alpha.
Michael Fritzsche about 1 year ago in V-Ray for Rhino / Integration-specific 0 Pending

Better Bongo animation support without loading the complete scene for every frame

Bongo is a pleasantly easy-to-use animation tool, but it is a problem for complex scenes that the entire scene is reloaded for each frame and not just the position of the moving object in memory is updated. This means that loading the scene takes ...
Michael Fritzsche about 1 year ago in V-Ray for Rhino / Integration-specific 2 Accepted