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Add suport for c4d foreground object

It would be great if vray support the built in foreground object in cinema 4d.
Akos Kiss about 1 year ago in V-Ray for Cinema 4D / Objects & Tags 0 Pending

Reference mode

Please implement the Reference Mode (accompanied by Forest Sets, I guess it will be called Scatter sets). Reference Mode is crucial in all fields, especially ArchViz. Of course it has to be supported in Vantage
wifetoc364 wifetoc364 3 months ago in Chaos Scatter / Features 0 Pending

Scatter in Vantage: Add dynamic grass textures and allow path-based distribution for grass and trees (similar to what already exists in Envision)

Realistic environmentsTime savingsControlled distributionPerformance optimization
Guest 3 months ago in Chaos Scatter / User interface 0 Pending

Resolution-dependent displacement subdivision

I usually render at 5K for production, but sometimes I need higher resolutions (e.g. 10K for a denoiser workflow). The problem is that with 3D displacement set to view dependent, the look of the displacement changes at higher resolutions. In some ...
Ashley Van Iseghem 3 months ago in V-Ray for 3ds Max / Rendering 5 Declined

Relight Gaussian Splats

After generating a Gaussian Splat it would be great if we could have the option to add lights outside or inside the Gaussian Splat. This way there is more flexibility to highlight parts or change the overall look and feeling of the splat
Teun van der Zalm 3 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

vrayedgestex more options

Could we have include/exclude options for this map? also, could we have an extra bump slot? I know that we can use VrayBumpMtl to have an extra slot, but sometimes its annoying to add another material to the object when we have a complicated one, ...
Carlos Tellez 10 months ago in V-Ray for 3ds Max / Materials & Maps 2 Pending

Tapering of internal lines in VRayToon

Hi, it would be nice to have some options for control of internal line width on VRayToon beyond the mapped width. For example, being able to have a line thin at each end, so it's more like a brush stroke. Thanks
Stephen Green 3 months ago in V-Ray for 3ds Max / Rendering 0 Pending

texture switch

a texture switch exactly like a VRay Material switch
qBit Pixels 10 months ago in V-Ray for 3ds Max / Materials & Maps 5 Declined

select individual objects of scatter in vantage

No description provided
Guest over 1 year ago in Chaos Scatter / Features 0 Pending

Generating Proxy Objects in C4D - Export each node to separate file

3DS Max has the "Export each node to separate file" so you can output a bunch at once. Pivots or object Axis are "relative to object" instead of world(cinema). These two things not being in Cinema currently makes generating proxy in cinema cumbers...
Wolfgang Himmelfarb about 1 year ago in V-Ray for Cinema 4D / Data exchange & compatibility 0 Pending