Skip to Main Content
V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

Clear

Ideas

Showing 99 of 263

texture switch

a texture switch exactly like a VRay Material switch
qBit Pixels 11 months ago in V-Ray for 3ds Max / Materials & Maps 5 Declined

Area shadows for spotlights, direct lights, etc in Vray GPU

When using Standard lights such as Target Spot, Target Direct (and also other 3Ds Max lights such as Photometric Target Light) area shadows aren't supported. Please add support for area shadows so the quality achieved in CPU can be replicated when...
Suzanne Doherty about 1 year ago in V-Ray for 3ds Max / Lights 0 Pending

Resolution-dependent displacement subdivision

I usually render at 5K for production, but sometimes I need higher resolutions (e.g. 10K for a denoiser workflow). The problem is that with 3D displacement set to view dependent, the look of the displacement changes at higher resolutions. In some ...
Ashley Van Iseghem 4 months ago in V-Ray for 3ds Max / Rendering 5 Declined

MultisubTex Randomize by Polygon

Its not difficult but, sometimes I cannot detach polygons to elements, so I think this option could be practical to have inside Multisub to randomize more elements without extra work
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

VraySwitchMtl controlled with more settings.

It would be great to have more control options available in the VraySwitchMtl. In complex scenes, I often use ObjectID to manage my maps. However, doing this with VraySwitchMtl is more challenging. I have found a workaround by using the VrayMultiS...
Vincent Salasombath about 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Relight Gaussian Splats

After generating a Gaussian Splat it would be great if we could have the option to add lights outside or inside the Gaussian Splat. This way there is more flexibility to highlight parts or change the overall look and feeling of the splat
Teun van der Zalm 4 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Ability to drag materials from Chaos Cosmos into multi/sub object slots.

No description provided
Guest 11 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

BitmapSelect Map

Corona has this map that its very useful to have multiple options for a material, right now its compatible with Vray but not with Vantage
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Tapering of internal lines in VRayToon

Hi, it would be nice to have some options for control of internal line width on VRayToon beyond the mapped width. For example, being able to have a line thin at each end, so it's more like a brush stroke. Thanks
Stephen Green 4 months ago in V-Ray for 3ds Max / Rendering 0 Pending

Seed for Clouds contrails in Vray Sun

The process for adding contrails its very limited, sometimes I just want to put a single contrail and I need to offset manually, using a seed could be more practical also to have different ressults and places in the clouds
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Lights 0 Pending