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Min/Max settings for VRayAerialPerspective - height and distance

As per this post: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1153390-min-max-settings-for-both-vrayaerialperspective-and-vrayenvironmentfog-height-and-distance#post1215996 VRayAerialPerspective Visibility ra...
Ashley Van Iseghem about 1 year ago in V-Ray for 3ds Max / Environment & Effects 0 Pending

Corona Maps for GPU

Is there a possibility to use Corona maps for GPU? There are some maps very useful that Vray doesnt have (Corona Tiles, Corona Front/Back, Corona Map Select, Corona Color Correct)
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Ground shadow catcher

It's about creating an extra render element for the ground shadow only (same like Maya, 3ds etc).
marco hoersch about 2 months ago in V-Ray for Rhino / Materials & Maps 0 Pending

Auto conversion of textures to .tx or similar

Other renderers can convert textures to a tiled and mipmapped texture format before rendering automatically. The maps referenced in materials would still be pointing to the original png or jpg but the renderer will auto convert those to .tx or .ra...
Martin Geupel about 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Vray Light Roundness & Soft Edge

Similar to Arnold Lights where you can change the shape and soft edges of the light, suitable for reflections, currently we can use VraySoftBox map to achieve soft edges but its nott very practical
Carlos Alberto Rodriguez Tellez 9 months ago in V-Ray for 3ds Max / Lights 0 Pending

Select object with missed texture map

There could be a notification in the log window in VFB where the problematic assets could have a link. This link will point to the object in the scene. Once the link is clicked it will select the object.
Aleksandre Nozadze about 1 year ago in V-Ray for 3ds Max / Workflow & Tools 1 Pending

Metalness Should not Change Base Color on the Rhino Viewport

When Metalness is zero, you can see the base color in the object when in viewport's Rendering Display mode. the more you slide metalness value towards 1, the object also gradually gets black. can we just disable this? metalness should not affect t...
Floral Design 7 months ago in V-Ray for Rhino / User interface 0 Pending

Support BerconMaps mapping slots when rendereding with V-Ray GPU

It would be nice if the textures used in the mapping slots inside BerconMaps were recognized by V-Ray GPU. Currently, UV Mapping is not rendered.
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Bring Toon shader to Blender

It would be good to have access to the ToonMtl Shader on Blender, as it exists in several other V-Ray builds.
luciano marinello 4 months ago in V-Ray for Blender 0 Pending

Add Displacement Mod in Lister

Similar to Coronas Lister where you can control all modifiers in the scene
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending