It would be cool to have junk mattes similar to the polygon region render but applied to the vrimage as a post effect. If you could add them as another MM similar to how you can add or subtract multiple MM currently. For photoshop users, VFB is th...
Cosmos has animated trees now, but they can only be used with Vantage. I never have a need for a real time renderer, but instead often render out animation for use in video. I would really like to see these animated trees compatible with Scatter a...
add a lights statistic feature to the V-Ray Profiler. It would be very helpful to analyze how much each light contributes to render times. This would make debugging very complex scenes much easier.
Purchase the rights for old Mental Ray plugins so the scene converter can import them
Is there any way Chaos could buy up the rights to make scene converter work with old Mental Ray scenes? I would love to be able to open up some old projects and freshen them up.
Can we add an option to get a camera exposure direct from the VFB, instead of adjusting on the camera properties? I know they are handled differently, but it makes sense if you are doing an IPR and need to adjust exposure quickly. The way Exposure...
As an alternative to or in addition to VRayCryptomatte's “Show preview when selected” function, would it be possible to display previews in an easier-to-see way, i.e. a color overlay on the selected mask(s)? I've prepared an image to illustrate th...
I think that adding this option could improve this process, sometimes I export objects and 3ds crash and I couldnt save changes and I need to redo the operation again, saving the .mat could save me time
Add position control/offset to the Stamp. Maybe a whole new "Text" layer would be better.
I often need to label something like "Unit 05, North Facade" in the lower right corner. Also something like "Dark Scheme" in the top left. It would be cool to have a whole new Text layer so that I can add multiple texts to the render. Or at least ...
In Lightmix we can select the desired light with Right-Click, but we cant select objects tha are in Self Illumination & Rest channels, although If we separate emissive material we can have them as channels and select them, could we have the op...