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Be able to put an empty or dummy geometry in the scatter for advanced distributions

Right now if you put a no renderable geometry in chaos scatter it will be rendered, what we need is to be able to do so in order to make some advanced scatter effects just like itoo allows. Also more distribution options would be a great addition.
Guest about 1 year ago in Chaos Scatter / Features 0 Pending

V-Ray Profiler

PRofile
Ivan Shaykov 5 months ago in V-Ray for Blender 0 Pending

Reference mode

Please implement the Reference Mode (accompanied by Forest Sets, I guess it will be called Scatter sets). Reference Mode is crucial in all fields, especially ArchViz. Of course it has to be supported in Vantage
wifetoc364 wifetoc364 3 months ago in Chaos Scatter / Features 0 Pending

Scatter in Vantage: Add dynamic grass textures and allow path-based distribution for grass and trees (similar to what already exists in Envision)

Realistic environmentsTime savingsControlled distributionPerformance optimization
Guest 3 months ago in Chaos Scatter / User interface 0 Pending

Convert multiple Scatters to Max Geometry with one click

There are some assets that comes with a lot of scatter objects and its very frustrating having to convert each one of them to max geometry, as current version doesnt have an option to do it automatically. Sometimes theres a need to convert to geom...
Carlos Alberto Rodriguez Tellez over 1 year ago in Chaos Scatter / Features 1 Pending

Quick Grass

Can we get a material that creates quick grass(fur)? It could be as simple as a material that receives a preset fur. I know this can all be done with a fur object but separating out the grass areas of a site, making them into a group, and then app...
Matthew Valero about 1 year ago in V-Ray for Sketchup / Materials & Maps 2 Pending

Include Tags for proxies

Being able to keep the tags on a proxy after exporting to vrscene.
Diego Ruffo de Bonneval 3 months ago in V-Ray for Sketchup / Integration-specific 0 Pending

Fixing Purge behavior with nested materials

When using any kind of purge tool it also purges materials that are nested into Geometries or multi materials.When you purge materials , you also purge materials that are only used for those geometries or materials but aren't physicaly applied to ...
Diego Ruffo de Bonneval 3 months ago in V-Ray for Sketchup / Materials & Maps 0 Pending

Global Number Parameters

Being able to make Globalised values , (like you can with any textures) so when you change a value linked to a bunch of materials at once.
Diego Ruffo de Bonneval 3 months ago in V-Ray for Sketchup / Integration-specific 0 Pending

Chaos Cosmos objects editable

Make Cosmos objects editable ( like in 3ds Max ).As being able to delete certain parts when merging the file. Now whenever you merge; when you delete a part of the object , it's still rendered despite not appearing in the viewport.
Diego Ruffo de Bonneval 3 months ago in V-Ray for Sketchup / Assets, Data exchange & Compatibility 0 Pending