Skip to Main Content
V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

Clear

Ideas

Gaussian Splat velocity support

To speed up the rendering using Gaussian Splats it would be great if we can render using a velocity pass. This way we can add camera motion blur later in post.
Teun van der Zalm 10 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Environment Override in Camera

Similar to Corona camera where we can have environment overrides, this way, we can have more control per camera instead of having a global configuration and save changes for each camera in state sets or Pulze
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Cameras 0 Pending

option to exclude image planes from depth of field

i am also wondering if there is any way to disable dof for image planes? this would be very useful for quick preview renders with the physical camera dof enabled A VFB background is not affected but very limited with its placement, enviroment back...
Mathias Schreck 7 months ago in V-Ray for Maya / Rendering 0 Pending

VrayCam White Balance settings

Hi, please add some options for the white balance like the presets and the temperature mode, with the possibility to set the temperature number, like the Color&Exposure settings available for Vray for 3dsmax. It's quicker and precise to set it...
Riccardo Barducco over 1 year ago in V-Ray for Blender 0 Pending

Add a more recent update of Alsurface shader

Could you add a more recent version of the AlSurface shader with: - an addition of refraction - support for RandomWalk V2 - adding opacity cutout Thanks
Michael Attia over 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Procedural Bifrost Graph Support

All Maya users would benefit from a procedural system. Bifrost is growing with each release and it makes sense to support it.
Hernan Santander over 1 year ago in V-Ray for Maya / Integration-specific 0 Pending

OCIO config based noise threshold calculation

I've requested this years ago but I was told that this is nonsene. So, now that I have used it in Karma for a while (and yes, it works) I propose (again) to have noise variance be determined by the output ocio transform. This saves rendertimes in ...
Martin Geupel almost 2 years ago in V-Ray for 3ds Max / Rendering 4 Pending

Camera "always display" show options

HiCurrently we have an option in Camera to show cone/grid "always".This is great when i dont want to select the camera and I could see the cone range, focus range, and clipping ranges, but sometimes there are too many lines, and I just want to see...
Carlos Alberto Rodriguez Tellez 7 months ago in V-Ray for 3ds Max / Cameras 0 Pending

Add a feature to the mask that can be painted with a brush

If there is a brush function or a function similar to the PS pen tool, you can customize the range of masks, and even make some gradient masks, which would be very convenient
123456 7 almost 2 years ago in V-Ray Frame Buffer  / Features 0 Pending

VRayNoiseTex Node Preview

It would be nice to have preview inside VRayNoiseTex Node, Now is completely black.
Leo Bao 11 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending