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V-Ray Ideas Portal

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LightMtl - Direct Illumination on MultisubMtl

VrayLightMtl has been limited since very long time, hope you can delete Direct Illumination restriction soon
Carlos Alberto Rodriguez Tellez almost 2 years ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Improvement Requests for V-Ray for Rhino (from a Product Designer’s Perspective

While I do not use V-Ray every single day, it is frequently utilized in my work. I typically use V-Ray with 3ds Max or Maya, but I recently tried V-Ray for Rhino and found it difficult to use. Therefore, I would like to take this opportunity to sh...
Kazuo Hamaji 3 months ago in V-Ray for Rhino / Integration-specific 0 Pending

Add Ambient Oclusion setting in the GI tab of the Render Settings

When searching online on how to deepen shadows in Vray for Maya with Ambient Occlusion, it is said you need to add a ExtraTex Render Element and in that you then need to add a Vray Dirt Texture and then you need to composite it. A very cumbersome ...
Sean Brown 7 months ago in V-Ray for Maya / Rendering 0 Pending

Reference mode

Please implement the Reference Mode (accompanied by Forest Sets, I guess it will be called Scatter sets). Reference Mode is crucial in all fields, especially ArchViz. Of course it has to be supported in Vantage
wifetoc364 wifetoc364 10 months ago in Chaos Scatter / Features 0 Pending

Environment Override in Camera

Similar to Corona camera where we can have environment overrides, this way, we can have more control per camera instead of having a global configuration and save changes for each camera in state sets or Pulze
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Cameras 0 Pending

Relight Gaussian Splats

After generating a Gaussian Splat it would be great if we could have the option to add lights outside or inside the Gaussian Splat. This way there is more flexibility to highlight parts or change the overall look and feeling of the splat
Teun van der Zalm 10 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Gaussian Splat velocity support

To speed up the rendering using Gaussian Splats it would be great if we can render using a velocity pass. This way we can add camera motion blur later in post.
Teun van der Zalm 10 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Fixing Purge behavior with nested materials

When using any kind of purge tool it also purges materials that are nested into Geometries or multi materials.When you purge materials , you also purge materials that are only used for those geometries or materials but aren't physicaly applied to ...
Diego Ruffo de Bonneval 10 months ago in V-Ray for Sketchup / Materials & Maps 0 Pending

VrayCam White Balance settings

Hi, please add some options for the white balance like the presets and the temperature mode, with the possibility to set the temperature number, like the Color&Exposure settings available for Vray for 3dsmax. It's quicker and precise to set it...
Riccardo Barducco over 1 year ago in V-Ray for Blender 0 Pending

option to exclude image planes from depth of field

i am also wondering if there is any way to disable dof for image planes? this would be very useful for quick preview renders with the physical camera dof enabled A VFB background is not affected but very limited with its placement, enviroment back...
Mathias Schreck 7 months ago in V-Ray for Maya / Rendering 0 Pending