Skip to Main Content
V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

All ideas

Global Number Parameters

Being able to make Globalised values , (like you can with any textures) so when you change a value linked to a bunch of materials at once.
Diego Ruffo de Bonneval 10 months ago in V-Ray for Sketchup / Integration-specific 0 Pending

Scatter correctly remembering guests when copying to other projects

Currently,whenever you have a Scatter Geometry made, if you copy that geometry to another scene it does not remember the Guests that are assigned to the orgininal. So every time you copy that scatter to another project, you have to manually add th...
Diego Ruffo de Bonneval 10 months ago in V-Ray for Sketchup / Other 0 Pending

Generating Proxy Objects in C4D - Export each node to separate file

3DS Max has the "Export each node to separate file" so you can output a bunch at once. Pivots or object Axis are "relative to object" instead of world(cinema). These two things not being in Cinema currently makes generating proxy in cinema cumbers...
Wolfgang Himmelfarb over 1 year ago in V-Ray for Cinema 4D / Data exchange & compatibility 0 Pending

Cloud brightness control

I believe the procedural clouds in V-Ray Sun are likely an approximation and do not perform full ray-marching calculations.However, we would like to have a way to control the brightness of the shaded areas of the clouds (i.e., scattering). In othe...
yuji yanmaychi 5 months ago in V-Ray for 3ds Max / Lights 8 Declined

VraySwitchMtl controlled with more settings.

It would be great to have more control options available in the VraySwitchMtl. In complex scenes, I often use ObjectID to manage my maps. However, doing this with VraySwitchMtl is more challenging. I have found a workaround by using the VrayMultiS...
Vincent Salasombath almost 2 years ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Soft edges for "same material only"

Hi, if I render soft edges per bump than I can enable "same objects only". But also very useful would be "same material only". So, the user could melt together objects with the same material which can't be joined (f.ex. because they are needed as ...
Michael Fritzsche almost 2 years ago in V-Ray for Rhino / Rendering 0 Pending

Allow USD models to render native Maya-Vray shaders

For those with a library of Maya V-Ray shaders (which may use vray-specific features), it would be nice to be able to apply a material override to the USD models and assign the native maya-vray shaders, so vray knows to ignore the USD's models sha...
Michael Hickman over 1 year ago in V-Ray for Maya / USD 1 Pending

BitmapSelect Map

Corona has this map that its very useful to have multiple options for a material, right now its compatible with Vray but not with Vantage
Carlos Alberto Rodriguez Tellez almost 2 years ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

vrayedgestex more options

Could we have include/exclude options for this map? also, could we have an extra bump slot? I know that we can use VrayBumpMtl to have an extra slot, but sometimes its annoying to add another material to the object when we have a complicated one, ...
Carlos Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 2 Pending

change resolution relative to preset

render output section could be better.the slider for render quality but it does not affect render output.My suggestion is to change resolution relative to the quality, but optionally( like by adding a lock button next to resolution) table should b...
Floral Design 6 months ago in V-Ray for Rhino / User interface 0 Pending