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V-Ray Ideas Portal

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mask input for the vraycolorcorrection node

I think would be very usefull and lightweight instead of using layer nodes, mostly for procedural stuff like darkening/tint areas with cuvature/dirt, or lookdev characters with dedicated maps for make up, sweat, skintones.
Alessandro Fele 3 months ago in V-Ray for Maya / Materials & Maps 0 Pending

Environment Override in Camera

Similar to Corona camera where we can have environment overrides, this way, we can have more control per camera instead of having a global configuration and save changes for each camera in state sets or Pulze
Carlos Alberto Rodriguez Tellez 6 months ago in V-Ray for 3ds Max / Cameras 0 Pending

Copy/Paste/Duplicate regions

With the addition of multiple regions in Vray 7, could we have an option to copy/paste or simply duplicate a region?
Carlos Alberto Rodriguez Tellez 7 months ago in V-Ray Frame Buffer  / Features 0 Pending

select individual objects of scatter in vantage

No description provided
Guest 10 months ago in Chaos Scatter / Features 0 Pending

Advanced decay for lights at Rhino missing

Hi, I have seen that V-Ray supports an advanced decay for lights also in GPU mode since more than one year. It would be great to get it at Rhino and SU working too. -Micha
Michael Fritzsche 7 months ago in V-Ray for Rhino / Lighting 0 Pending

Junk Matte

It would be cool to have junk mattes similar to the polygon region render but applied to the vrimage as a post effect. If you could add them as another MM similar to how you can add or subtract multiple MM currently. For photoshop users, VFB is th...
Wolfgang Himmelfarb 3 months ago in V-Ray Frame Buffer  / User interface 0 Pending

Render animated trees from Cosmos

Cosmos has animated trees now, but they can only be used with Vantage. I never have a need for a real time renderer, but instead often render out animation for use in video. I would really like to see these animated trees compatible with Scatter a...
Keith Lee 4 months ago in V-Ray for 3ds Max / Other 0 Pending

vfb image filtering

when zoomed out to view an entire high resolution image in photoshop, the pixels are interpolated so the image always looks clean. In the VFB no filtering is applied, so when we zoom out to view a whole high resolution image, it becomes quite ille...
Robin Lawrie 7 months ago in V-Ray Frame Buffer  / Features 0 Pending

3d map support in vrayscattervolume and sss2

the current volumetric material options in vray only support 2d textures. This is problematic for controlling (for example) cracks running through ice, or generally any changes to density or colour inside the volume. vrayenvfog supports 3d maps, b...
Robin Lawrie 7 months ago in V-Ray for 3ds Max / Volumetrics 0 Pending

Ability to Rate Results from Light Gen

Can we add the ability to mark off, label, star, delete, etc. certain Light Gen thumbnails? If I run 30 of them for example, most will be unusable and I would only want to render a few of them in full size. The problem is when I go back to select ...
Charles Messenger 4 months ago in V-Ray for Sketchup / Lighting 0 Pending