Could we have more options in VrayLightMtl I know that there is Vray Mesh Ligth but sometimes its not very practical to convert objects to Light specially when its a part from an object, we need to detach elements and then convert them to Lights.
I find the VFB's history column to be very clunky in implementation. The thumbnails resize awkwardly when the column width is adjusted, sometimes they stack sometimes they fall into a row depending on how wide it is. Please have them remain in a c...
It would be VEEEEERY useful to have tree size info right in the preview image. All trees appear scaled to fit the preview image, no matter if they are 1m-high or 25m-high... it's very annoying to have to click onto each asset to have an idea of it...
Use of 2D scatter to generate random cars on road lane
There are currently some limitations to use scatter (2D on surfaces) in order to generate random cars along a 3d road lane: 1- longitudinal slope uphill/downhill slopes create opposite car facing direction 2- lateral slope (water drainage) generat...
of vray i use practically only GPU rendering but there are some things that can't be done as a CPU yet.
One shortcoming that no one has ever reported is the DIM distance in Reflection Advanced
In CPU mode the falloff works as expected
but in GP...
Hi, please add some options for the white balance like the presets and the temperature mode, with the possibility to set the temperature number, like the Color&Exposure settings available for Vray for 3dsmax. It's quicker and precise to set it...
Support corona lights(the ones that exist also in v-ray)
As vray even supports redshift light now, it would be great if it could render or convert also Corona lights(the ones that are similar at least) light materials seem already to render thx!
It would be great to be able to set the presets path in "settings > Filter/Layer presets > path" to a relative path to the project folder, or have an option similar as "Use project path" in the History tab that defaults to the vpost folder i...