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My ideas: V-Ray for 3ds Max

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Convert Corona Displacement modifier to V-Ray Displacement modifier

As tittle says, please add the function to convert Corona Displacement Modifier in the Converter tool
Carlos Alberto Rodriguez Tellez 8 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Planned

Area shadows for spotlights, direct lights, etc in Vray GPU

When using Standard lights such as Target Spot, Target Direct (and also other 3Ds Max lights such as Photometric Target Light) area shadows aren't supported. Please add support for area shadows so the quality achieved in CPU can be replicated when...
Suzanne Doherty 9 months ago in V-Ray for 3ds Max / Lights 0 Pending

3d map support in vrayscattervolume and sss2

the current volumetric material options in vray only support 2d textures. This is problematic for controlling (for example) cracks running through ice, or generally any changes to density or colour inside the volume. vrayenvfog supports 3d maps, b...
Robin Lawrie 9 months ago in V-Ray for 3ds Max / Volumetrics 0 Pending

Vray Proxy Point Cloud

Hi, I havent used Proxys in a while, today I read a question in the forum about Point cloud in proxy, and I have noticed that Vray proxy doesnt support that representation, you can installa Corona and use Corona proxy instead but, could we have it...
Carlos Alberto Rodriguez Tellez 2 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Add a more recent update of Alsurface shader

Could you add a more recent version of the AlSurface shader with: - an addition of refraction - support for RandomWalk V2 - adding opacity cutout Thanks
Michael Attia 9 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

VrayScannedMTL UVWRandomizer option.

As the scanned materials from VrayScans are very small areas, some Scans would greatly benefit from utilizing the UVWrandomizer. There's already a Triplanar option, so either an option for UVWRandomizer in the MTL itself or a mapping source input ...
Ashley Van Iseghem 5 months ago in V-Ray for 3ds Max / Materials & Maps 2 Pending

MultisubTex Randomize by Polygon

Its not difficult but, sometimes I cannot detach polygons to elements, so I think this option could be practical to have inside Multisub to randomize more elements without extra work
Carlos Alberto Rodriguez Tellez 9 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

BitmapSelect Map

Corona has this map that its very useful to have multiple options for a material, right now its compatible with Vray but not with Vantage
Carlos Alberto Rodriguez Tellez 9 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Add "Fit resolution to VFB" button to VFB toolbar

The title is self-explanatory. I use it frequently in my workflow, and it would save a lot of clicks (open Render Settings > scroll down to "Fit resolution to VFB" > close Render Settings). Thank you
Mustafa Hadid 2 months ago in V-Ray for 3ds Max / Rendering 1 Pending

Seed for Clouds contrails in Vray Sun

The process for adding contrails its very limited, sometimes I just want to put a single contrail and I need to offset manually, using a seed could be more practical also to have different ressults and places in the clouds
Carlos Alberto Rodriguez Tellez 10 months ago in V-Ray for 3ds Max / Lights 0 Pending