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V-Ray Ideas Portal

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Ability to save multiple images from vfb history to jpg and other formats

It would be great to be able to save multiple images from the history at once, it would speed up the workflow significantly, or with each save to the history you could set it to save directly in jpg or other supported format.
Denis Sebesta 10 months ago in V-Ray Frame Buffer  / Features 0 Planned

Min/Max settings for VRayAerialPerspective - height and distance

As per this post: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1153390-min-max-settings-for-both-vrayaerialperspective-and-vrayenvironmentfog-height-and-distance#post1215996 VRayAerialPerspective Visibility ra...
Ashley Van Iseghem 9 months ago in V-Ray for 3ds Max / Environment & Effects 0 Pending

IDmasks render only option

Similar to Corona option. When activated, it automatically turns off GI, lights and apply a simple Mtl, in order to render masks IDs in an instant.
Carlos Tellez 4 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Select object with missed texture map

There could be a notification in the log window in VFB where the problematic assets could have a link. This link will point to the object in the scene. Once the link is clicked it will select the object.
Aleksandre Nozadze 8 months ago in V-Ray for 3ds Max / Workflow & Tools 1 Pending

VraySun negative Horizon Offset

Hey guys, it would be great if we could shift the horizon upwards by typing in negative values in the corresponding field. Right now the value is capped at 0, you can not type in negative values.
Marcus Peters 3 months ago in V-Ray for 3ds Max / Lights 2 Pending

Material conversion from Cycles to V-Ray materials

A converter for simpler Cycles materials.
Derek Nunez 7 months ago in V-Ray for Blender 0 Planned

Allow USD models to render native Maya-Vray shaders

For those with a library of Maya V-Ray shaders (which may use vray-specific features), it would be nice to be able to apply a material override to the USD models and assign the native maya-vray shaders, so vray knows to ignore the USD's models sha...
Michael Hickman 4 months ago in V-Ray for Maya / USD 0 Pending

Option to turn off the light for specific objects

I work at a company that works in high volume with transparent and reflective materials. So having the ability to turn off lights for specific objects would be very helpful in unwanted light reflections and improving visualizations for our end cli...
Denis Sebesta 4 months ago in V-Ray for Rhino / Lighting 0 Pending

Better VFB sharpening layer

The sharpening function of the frame buffer works very badly, it produces strange halos. It would be nice if the sharpening would produce clean results like in Photoshop. Why sharpen? Sharpening with a large radius (e.g. 50) with low intensity imp...
Michael Fritzsche 11 months ago in V-Ray Frame Buffer  / Features 1 Planned

Corona Maps for GPU

Is there a possibility to use Corona maps for GPU? There are some maps very useful that Vray doesnt have (Corona Tiles, Corona Front/Back, Corona Map Select, Corona Color Correct)
Carlos Alberto Rodriguez Tellez 8 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending