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Showing 211 of 211

Display a contact sheet of render passes similar to Chaos Player's in the V-Ray frame buffer as an option to view all render passes at once

We have found the Chaos Player's contact sheet to be so useful, that we would like to see it offered in the V-Ray frame buffer as an option to view all render passes at once instead of having to manually select each one individually via a drop dow...
Michael Hickman about 1 year ago in V-Ray Frame Buffer  / Features 0 Pending

more accessible and direct workflow for integrating render and backplate photo

at the moment the workflow to match the photo, project it onto basic geometry, setup shadow catchers and compose it in VfB is possible but inconvenient. This is a fairly common scenario in archviz. There are a lot of small things that could be mor...
Robert Dobrowolski about 1 year ago in V-Ray for Rhino / Integration-specific 0 Pending

16 bit TIFF export directly from VfB

exactly like in Corona Image Editor
Robert Dobrowolski about 1 year ago in V-Ray for Rhino / Assets, Data exchange & Compatibility 0 Pending

batch import of PBR texture set

a quick way of importing typical PBR textures into relative slots at once (optionally with UVW Placement node) or simple regex ruleset for texture assignment
Robert Dobrowolski about 1 year ago in V-Ray for Rhino / Materials & Maps 0 Pending

Save user defined channels only

Most I get to much unwanted channels saved, for example the alpha.
Michael Fritzsche about 1 year ago in V-Ray for Rhino / Integration-specific 0 Pending

Better Bongo animation support without loading the complete scene for every frame

Bongo is a pleasantly easy-to-use animation tool, but it is a problem for complex scenes that the entire scene is reloaded for each frame and not just the position of the moving object in memory is updated. This means that loading the scene takes ...
Michael Fritzsche about 1 year ago in V-Ray for Rhino / Integration-specific 2 Accepted

Export hidden 3dsmax cameras

If I have my cameras hidden in 3dsmax, they don't show up in Vantage. This has become such a pain as sometimes I forget to unhide them when exporting. Please allow a checkbox to 'export hidden cameras' in the Max plugin.
Guest about 1 year ago in V-Ray for 3ds Max / Data exchange & compatibility 1 Pending

Multiple Cameras settings and management

I perfectly know that SketchUp doesn't have an internal cameras system setting like 3DSMax or other DCC. But ,at the moment, It is very frustrating to have to save different files only to save different cameras parametres for the final views. If i...
3D Graphic Academy about 1 year ago in V-Ray for Sketchup / User interface 0 Pending

Anima Integration

I would like to be able to access the fill Anima library through SketchUp. Could we get an integration that allows the importing of the static models? It would be great if you could subscribe to get all the Anima models available in Cosmos in some...
Matthew Valero 7 months ago in V-Ray for Sketchup / Assets, Data exchange & Compatibility 0 Pending

Load in cryptomatte alpha to act as render region matte

It would be great if you could load in a black and white map jpeg sequence (or an PNG with unpremult alpha) to act as a custom render region. So if you need to re-render just one element in your shot you can isolate it and do it quickly. Thanks
Sean Lewis 7 months ago in V-Ray for 3ds Max / Rendering 5 Declined