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Front/Back Map

Corona has this map that its very useful for Vegetation, right now is compatible with Vray, but not with Vantage, the procedure is to create a Vray2Sided with 2 materials as usual
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Released

Convert Corona Displacement modifier to V-Ray Displacement modifier

As tittle says, please add the function to convert Corona Displacement Modifier in the Converter tool
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Workflow & Tools 0 Released

Auto tracking dof

Add the ability to do auto tracking of a subject in the camera rollout.
Domenico Grillo 5 months ago in V-Ray for 3ds Max / Objects | Geometry 4 Released

Area shadows for spotlights, direct lights, etc in Vray GPU

When using Standard lights such as Target Spot, Target Direct (and also other 3Ds Max lights such as Photometric Target Light) area shadows aren't supported. Please add support for area shadows so the quality achieved in CPU can be replicated when...
Suzanne Doherty over 1 year ago in V-Ray for 3ds Max / Lights 1 Released

VRayMoon option

It would be great if the VRaySky also had a night option, with moon and stars.
Lars Gerstenmaier 11 months ago in V-Ray for Maya / Rendering 2 Released

Global Material Override similar to Global Switches → Override mtl

Add a render-time “Material Override” slot in V-Ray for Blender that replaces all scene materials with a single user-assigned material, without touching scene data. This is for clay/AO/lighting checks and fast lookdev. Exclude/Include on a collect...
Oliver Skrabl 9 months ago in V-Ray for Blender 0 Released

V-Ray render tab > Camera rollout > "Cylindrical (point)" camera type should allow setting independent horizontal FOV (0-360) and vertical FOV (0-180)

As per this forum post by Vasil Minkov (Chaos dev) from 2016: The FOV value of the cylindrical (point) camera currently sets both horizontal and vertical field of view to the same value. We should change this behaviour and enable to select indepen...
Oliver Radford about 1 year ago in V-Ray for 3ds Max / Cameras 0 Released

Please make all denoiser ready for 360° panoramas

I did some tests with noisy panoramas and found that seams are created. Please make the denoiser smoothing over the image border to the other side image border. Here some examples: https://forums.chaos.com/forum/v-ray-7-for-rhino-beta/v-ray-7-for-...
Michael Fritzsche over 1 year ago in V-Ray for Rhino / Rendering 2 Released

Multiple cryptomatte

I would like to have an option to include multiple cryptomatte at the same time.In 3ds Max I am used to have 3 cryptomatte , one for the object, one for the Material, and one for the layer.This allows a lot more masking options
Andrea Montis over 1 year ago in V-Ray for Rhino / Other 2 Released

Add Trim Edges Option for Scatterer in C4D

Integration like in Corona Renderer
Christian Schneider almost 2 years ago in V-Ray for Cinema 4D / Other 0 Released