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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

Status Pending
Integration V-Ray for Blender
Created by Josemar Ferreira
Created on Dec 17, 2024

Viewing materials in the viewport

First of all, congratulations on this great integration between V-ray and Blender. During the tests I've been doing, I noticed some things that could be improved or implemented, such as the possibility of viewing materials in the viewport. This is something that makes a huge difference when using Cycles, because looking at the Shaded mode, I can already get a very clear idea of ​​the most basic aspects of the shader, such as values, colors, mixes and mapping. Another very interesting point that I think is worth evaluating is the possibility of viewing a certain part of the shader directly in the shader output. Let's imagine that I'm mixing two textures for the diffuse and I want to see how this looks directly. In Cycles, I can connect this mix node directly to the output. I hope these ideas can help during development. Thank you for the opportunity and openness with this area of ​​suggestions. Blender has a strong community and we are here to grow together. Cheers.