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1 Not supported for the current status
Status Pending
Integration V-Ray for 3ds Max
Categories Materials & Maps
Created by Oliver Kossatz
Created on Jan 20, 2026
Merged idea
This idea has been merged into another idea. To comment or vote on this idea, please visit VRAYMAX-I-174 CarpaintMtl2: Add Random Hue for Flakes.

CarpaintMtl2: Random hue for colored flakes Merged

Hey guys,
right now we have to assign a colored map to get random colored flakes.
In the StochasticFlakesMtl there was an option to use random hue for colored flakes. Can this please be ported to CarpaintMtl2, alogn with it's options like saturation, lightness, white average etc?