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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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VRayLayeredTex in Viewport

Might there be a way of making the VRayLayeredTex viewable in the viewport? When I use it, instead of being able to see the composition of layers I just get a blank shader.
Seb James 3 months ago in V-Ray for Maya / Materials & Maps 0 Pending

Ground shadow catcher

It's about creating an extra render element for the ground shadow only (same like Maya, 3ds etc).
marco hoersch 8 months ago in V-Ray for Rhino / Materials & Maps 0 Pending

Add Ambient Oclusion setting in the GI tab of the Render Settings

When searching online on how to deepen shadows in Vray for Maya with Ambient Occlusion, it is said you need to add a ExtraTex Render Element and in that you then need to add a Vray Dirt Texture and then you need to composite it. A very cumbersome ...
Sean Brown 6 months ago in V-Ray for Maya / Rendering 0 Pending

option to exclude image planes from depth of field

i am also wondering if there is any way to disable dof for image planes? this would be very useful for quick preview renders with the physical camera dof enabled A VFB background is not affected but very limited with its placement, enviroment back...
Mathias Schreck 6 months ago in V-Ray for Maya / Rendering 0 Pending

Procedural Bifrost Graph Support

All Maya users would benefit from a procedural system. Bifrost is growing with each release and it makes sense to support it.
Hernan Santander over 1 year ago in V-Ray for Maya / Integration-specific 0 Pending

Copy color value in hex code from web sides to V-Ray materials

Hi, very very often my design clients send me color values for materials like RAL7046 and than I look on a web side for the color values for rendering. And here I miss a quick way to copy the color to V-Ray. The simplest way would be to copy and p...
Michael Fritzsche over 1 year ago in V-Ray for Rhino / Materials & Maps 0 Pending

VFB - better ordering in the camera drop down list

Hello, Just a small UI request here: could it be possible to have the same ordering of cameras when holding the button on the IPR and the bucket rendering icon? Moreover, can the list be split so that the cameras marked as renderable appear on top?
Simon Leclair 9 months ago in V-Ray for Maya / Cameras 0 Pending

Allow USD models to render native Maya-Vray shaders

For those with a library of Maya V-Ray shaders (which may use vray-specific features), it would be nice to be able to apply a material override to the USD models and assign the native maya-vray shaders, so vray knows to ignore the USD's models sha...
Michael Hickman about 1 year ago in V-Ray for Maya / USD 1 Pending

Reference in cosmos assets

Would be nice to have the option to reference in cosmos assets so when no longer required we can unload all the connected nodes which come in.
Stephen Hibberd almost 2 years ago in V-Ray for Maya / Workflow & Tools 0 Pending

Chaos Scatter slider options

I like the effects that the these values the Areas area offer but I hate having to type in values. A slider would much easier to dial in settings.
Hunter Williams almost 2 years ago in V-Ray for Maya / Other 0 Pending