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Options for Displacement in Vray Material

Currently the Vray Material lacks for displacement options, it would be helpful to have proper units, shift values and keep continuity. The modifier has these options but having them directly in the material would be more practical in some situati...
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Clouds distortion

Is there a possibility to add some kind of maps in order to change the look of the clouds? or maybe some kind of distortion parameters?
Carlos Alberto Rodriguez Tellez 10 days ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Adding Gaussian Splat support

Adding Gaussian Splat support for instanced model objects. This way it would be possible to scatter multiple Gaussian Splats over an terrain.
Teun van der Zalm about 1 month ago in Chaos Scatter / Features 0 Pending

Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Ashley Van Iseghem over 1 year ago in Chaos Scatter / Features 7 Pending

V-Ray Tiles

A dedicated Tiles generator like Bercon Tiles/Corona Tiles but built for V-Ray, Compatibility with BerconGradient or dedicated gradient map to create more complex tiles
Carlos Alberto Rodriguez Tellez 12 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Ivy generator

Ivy generator like C4D has in its Maxon One subsciption for Red Shift. Could be part of scatter.
Guest about 1 year ago in Chaos Scatter / Features 3 Pending

VFB for Rhino. PNG option to save ALFA/ no ALFA

Please add the option to save png format from VFB with or without alpha. I know that this option is available in the V-Ray Rhino settings in output, but there you have to manually rename the image name after each render.
Denis Sebesta 25 days ago in V-Ray Frame Buffer  / User interface 0 Pending

Improve material preview quality in Material Editor

The blurry reflections and refractions in the material editor (both compact and Slate) can be very noisy, especially when viewing an enlarged shader ball. The increased noise makes it difficult to evaluate small noise bumps and overall shader qual...
David Parisi 12 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

support video formats in VRayBitmap

Time to support video formats in VRayBitmap in 3ds Max Hi dear devs, it has been decades since we have been using IFL to import image sequences, or uncompressed huge avi files into 3ds Max and use as textures. Things have been changed so much in t...
Onyx Lee 6 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Color corrections per camera

Add the ability to change the stack of color correction layers in VFB according to a specific camera.
Dimitar Panayotov 9 months ago in V-Ray Frame Buffer  / Features 0 Pending