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Implement support for Blenders Geometry node system

Blender Geometry Nodes is a powerful feature that allows users to create and manipulate 3D geometry using a node-based system, enabling procedural modeling and complex transformations without traditional modeling techniques.It provides a visual in...
Ivan Shaykov 5 months ago in V-Ray for Blender 4 Released

Clumping / Cluster

We need some clustering / clumping options. Please please!
Guest over 1 year ago in Chaos Scatter / Features 6 Released

Material conversion from Cycles to V-Ray materials

A converter for simpler Cycles materials.
Derek Nunez 12 months ago in V-Ray for Blender 1 Released

VrayMultiSubTex probability and integrated UVWRandomizer/Triplanar

Would be nice we could set a probability per color/map. AKA how likely is a color or map chosen. I'm trying to replace ForestColor and RailClone color with this map for randomization of carpaints, but I wouldn't want to duplicate slots to avoid ha...
Ashley Van Iseghem about 1 year ago in V-Ray for 3ds Max / Materials & Maps 4 Released

Front/Back Map

Corona has this map that its very useful for Vegetation, right now is compatible with Vray, but not with Vantage, the procedure is to create a Vray2Sided with 2 materials as usual
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Released