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Support for maps in the Environmentfog with Vray GPU

Please add support for the mapping options in Environmentfog for Vray GPU
Menno van Dijk 20 days ago in V-Ray for 3ds Max / Volumetrics 0 Planned

3d map support in vrayscattervolume and sss2

the current volumetric material options in vray only support 2d textures. This is problematic for controlling (for example) cracks running through ice, or generally any changes to density or colour inside the volume. vrayenvfog supports 3d maps, b...
Robin Lawrie about 1 year ago in V-Ray for 3ds Max / Volumetrics 0 Pending

IPR resolution based on window size + settings scaling

As title says, it would be nice having an option to tie the IPR resolution to the window size of the IPR, like it happens in other renderers in Houdini, as well as vray for 3dsmax. Right now there's no simple way to resize the IPR resolution dynam...
Rui Romano 9 months ago in V-Ray for Houdini/Solaris / Rendering 0 Pending