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Support for maps in the Environmentfog with Vray GPU

Please add support for the mapping options in Environmentfog for Vray GPU
Menno van Dijk 27 days ago in V-Ray for 3ds Max / Volumetrics 0 Planned

3d map support in vrayscattervolume and sss2

the current volumetric material options in vray only support 2d textures. This is problematic for controlling (for example) cracks running through ice, or generally any changes to density or colour inside the volume. vrayenvfog supports 3d maps, b...
Robin Lawrie about 1 year ago in V-Ray for 3ds Max / Volumetrics 0 Pending