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V-Ray for Blender

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Chaos Scatter support in Blender

It's a tool that works very well on other platforms like Cinema4D and 3Ds Max. I see that it could add a lot to the V-Ray workflow in Blender.
Josemar Ferreira 10 months ago in V-Ray for Blender 0 Pending

V-Ray VolumeGrid and Volume Rendering

V-Ray Volume Grid is a special kind of volumetric effect that works with grid-based cache formats, compared to Environment Fog which is a general purpose volumetric effect. The Volumetric Grid reads its data from an input file which supports grid-...
Ivan Shaykov 9 months ago in V-Ray for Blender 1 Pending

Allow node groups

Integrate Blender's ability to create node groups that can be instanced in different materials and saved as assets for frequent use
luciano marinello 9 months ago in V-Ray for Blender 0 Pending

An officially supported native V-Ray for Blender version on Linux

Please consider adding an officially supported native V-Ray for Blender version on Linux. Linux is widely used in professional production pipelines, but the lack of V-Ray support forces many artists to stay on Windows despite preferring Linux for ...
Lukas Reisinger 2 months ago in V-Ray for Blender 0 Planned

Live link to Chaos Vantage for realtime rendering

This feature initiates a Live Link session between V-Ray for Blender and Chaos Vantage to achieve realistic real-time rendering of the current scene Example video of Live link in action with V-Ray for Cinema 4D https://www.youtube.com/watch?v=bePW...
Ivan Shaykov 9 months ago in V-Ray for Blender 0 Pending

Viewing materials in the viewport

First of all, congratulations on this great integration between V-ray and Blender. During the tests I've been doing, I noticed some things that could be improved or implemented, such as the possibility of viewing materials in the viewport. This is...
Josemar Ferreira about 1 year ago in V-Ray for Blender 2 Pending

V-Ray for Blender on Linux

Enhance the existing V-Ray plugin for Blender by adding support for Linux.
Ivan Shaykov 12 months ago in V-Ray for Blender 0 Planned

Resumable Rendering

Resumable rendering is the ability to have incomplete renders resume where they left off from the previous session.The rendering could have stopped because of external forces, such as a power failure or having the job bumped on a render farm, or w...
Ivan Shaykov 9 months ago in V-Ray for Blender 0 Pending

V-Ray Scenned material

The V-Ray Scanned material applies material information gathered by the Chaos Scans system to an object. The VRscans system captures the appearance of an actual physical material sample, going beyond single-point BRDF capture to faithfully represe...
Ivan Shaykov 9 months ago in V-Ray for Blender 0 Pending

Implement V-Ray Enmesh

The V-Ray Enmesh object 'coats' an object’s surface with a repeating pattern of a rendered geometry that follows the UVW space of that geometry. Example video from the V-Ray for 3DS Max integration: https://www.youtube.com/watch?v=GwvNX74d7To
Ivan Shaykov 12 months ago in V-Ray for Blender 0 Pending