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VRay Sky - Clouds affect sun ON/OFF

It will be useful if there is more control for the clouds:Affect shadows ON/OFFAffect Specular ON/OFF Currently animated clouds, could change the entire scene lighting for a single frame - not very predictable.
Svetlin Mihaylov about 2 months ago in V-Ray for 3ds Max / Environment & Effects 2 Pending

Support custom UV space in VrayBitmap

Is it possible to add support for using a custom UV space in VrayBitmap? For example, I have tile geometry with a UV gradient, and I would like to use that UV gradient to drive the placement of a VrayBitmap texture. At the moment, I was only able ...
Andrei Mikhalenka about 2 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

SHOW CAMERA EXPOSURE EFFECTS IN 3D VIEWPORT

Hello, it will be helpful to see the effect of the parameter of the exposure of the camera in the 3D viewport and in the interactive render also when you are not in a camera view ( in 3dsmax you can adjust the F-stop - Shutter Speed - ISO in the e...
aurelien ligotti over 1 year ago in V-Ray for Blender 1 Pending

Apply LightMix Values to Light Intensity in V-Ray for Blender

I'd like to propose bringing back the ability to apply LightMix values directly to the original light intensity attributes in V-Ray for Blender. Currently, any adjustments made in LightMix don’t carry over to the actual scene lights, making it dif...
Philipp O. 11 months ago in V-Ray for Blender 0 Pending

udim support textures

characters with udim texture setup is highly wanted, to bring more detail or storytelling in archviz, close up shots or easy swap head textures to different bodies
Lage Opedal 11 months ago in V-Ray for Blender 0 Pending

Vrayedgestex Colorcorrect

Hi Recently I noticed that if I tried to use an invert color option with colorcorrect map it doesnt work, ive been explained how it works in this post. I did an experiment with Corona and it works there, so..... could it be possible to have this b...
Carlos Alberto Rodriguez Tellez about 2 months ago in V-Ray for 3ds Max / Materials & Maps 2 Declined

Support for per-element color variation

It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects. Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Santiago Gutiérrez De Piñeres Pedraza about 1 year ago in Chaos Scatter / Features 0 Pending

Denoising engine in VFB

We can add a denoiser layer through the VFBBut we cant choose the engine. We still have to go to the render element tab with f10.Can we also have the ability to choose the engine type in the vfb
Domenico Grillo 4 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Support BerconMaps mapping slots when rendereding with V-Ray GPU

It would be nice if the textures used in the mapping slots inside BerconMaps were recognized by V-Ray GPU. Currently, UV Mapping is not rendered.
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Add Displacement Mod in Lister

Similar to Coronas Lister where you can control all modifiers in the scene
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending