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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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VrayDecal Bend reverse.

My suggestion is to apply the Bend inversely (concave) on VrayDecal.
Lupatelli Org about 1 year ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Clouds distortion

Is there a possibility to add some kind of maps in order to change the look of the clouds? or maybe some kind of distortion parameters?
Carlos Alberto Rodriguez Tellez 8 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

VrayScannedMTL UVWRandomizer option.

As the scanned materials from VrayScans are very small areas, some Scans would greatly benefit from utilizing the UVWrandomizer. There's already a Triplanar option, so either an option for UVWRandomizer in the MTL itself or a mapping source input ...
Ashley Van Iseghem over 1 year ago in V-Ray for 3ds Max / Materials & Maps 2 Pending

Sun Preset Settings Option.

Hello, With the introduction of the Night Sky feature in the VRay Sun, and with the Cloud system that is already available, along side all the other settings, I believe it would be ideal to add a 'Preset' feature that allows saving custom presets ...
Ehab Nabil 9 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Cross-compatibility of V-Ray proxies between 3ds Max and SketchUp

It would be extremely useful if V-Ray proxies could be shared directly between 3ds Max and SketchUp, carrying not only the mesh but also their V-Ray materials. Right now, proxies are limited to geometry only, which means if we want to move assets ...
Santiago Gutiérrez De Piñeres Pedraza 9 months ago in V-Ray for 3ds Max / Data exchange & compatibility 0 Pending

Vray-Scene Manager

Maybe make Vray-Scene manager, similar to asseble huge scenes with xRefs in 3ds max, but much smarter and faster, maybe like assembling vray scenes in one max file. Or even better example is USD workflow, that looks very cool for big scenes and th...
Andrei Mikhalenka over 1 year ago in V-Ray for 3ds Max / Workflow & Tools 4 Declined

Material Maps

in packaging there are many production techniques that require color definitions for each process.You do embossing for blue, hotstamping for magenta, UV printing for Yellow... etc. my current packaging workflow to combine all of this techniques in...
Floral Design 9 months ago in V-Ray for Rhino / Materials & Maps 0 Pending

Resolution-dependent displacement subdivision

I usually render at 5K for production, but sometimes I need higher resolutions (e.g. 10K for a denoiser workflow). The problem is that with 3D displacement set to view dependent, the look of the displacement changes at higher resolutions. In some ...
Ashley Van Iseghem 9 months ago in V-Ray for 3ds Max / Rendering 5 Declined

Tapering of internal lines in VRayToon

Hi, it would be nice to have some options for control of internal line width on VRayToon beyond the mapped width. For example, being able to have a line thin at each end, so it's more like a brush stroke. Thanks
Stephen Green 9 months ago in V-Ray for 3ds Max / Rendering 0 Pending

Evironment override map

Currently if we need to put a background map into the render we need to use 3ds Max Environment and Effects, I think this is a little confusing, could we have a dedicated slot into the Environment tab in V-Ray Tab? similar to Corona Scene environm...
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Environment & Effects 3 Declined