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Focus override for VRayCamera

A one click solution to override the camera focus would be extremely helpful, something similar to Corona. One click to override, and a selection box to select the focus object. Animating the focus pull is a must, and using helpers/dummies for tha...
Bruno MCD 4 months ago in V-Ray for 3ds Max / Cameras 0 Pending

Convert Enmesh to static geometry

It would be a very powerful modelling technique if Enmesh could be converted to a static geometry.
Alexander Atanasov over 1 year ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

VraySun negative Horizon Offset

Hey guys, it would be great if we could shift the horizon upwards by typing in negative values in the corresponding field. Right now the value is capped at 0, you can not type in negative values.
Marcus Peters 8 months ago in V-Ray for 3ds Max / Lights 2 Pending

Cryptomatte duplicate material names fix.

Cryptomatte material differentiation between materials with the same name. As reported already, when materials share the same name, whether or not belonging to different multisub materials, Vray considers them the same material for masking, not su...
Ashley Van Iseghem over 1 year ago in V-Ray for 3ds Max / Rendering 2 Pending

Flat Strands Option inside VRayFur for for creating Turf/Grass

I often render large artificial turf areas. Unfortunately, Chaos Scatter performs very poorly for this—parsing times are horrible, viewport responsiveness suffers, and even with extremely simple geometry, performance is bad. In contrast, V-Ray ...
Santiago Gutiérrez De Piñeres Pedraza 9 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Add layers and masks cfr Composite map to the VrayCompTex

As per this thread: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/1229037-haircard-shader Having layers and masks (similar to the Composite map of 3dsMax) in the VrayCompTex would be a great addition as right no...
Ashley Van Iseghem 9 months ago in V-Ray for 3ds Max / Materials & Maps 3 Declined

Introduce V-Ray Compatibility for Rhino on Mac

Adding support for V-Ray in Rhino on Mac would meet a highly requested demand. Currently, users have to rely on workarounds like exporting models on other softwares which is inefficient and do not leverage the potential of Apple's M2/M3 silicon. V...
Giulio Minuto about 1 year ago in V-Ray for Rhino / Other 0 Pending

VrayDecal Bend reverse.

My suggestion is to apply the Bend inversely (concave) on VrayDecal.
Lupatelli Org 9 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

VrayLightMtl Options

Could we have more options in VrayLightMtl I know that there is Vray Mesh Ligth but sometimes its not very practical to convert objects to Light specially when its a part from an object, we need to detach elements and then convert them to Lights.
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Materials & Maps 4 Declined

Round edges with similar capabilities as Corona version.

Can we get an update on this, already very useful, feature? The options to add a bump map on the "virtual" surface area that this texture creates, as well as a map slot to control the radius of the round edge, would be great. These two options wou...
Alexandre Jacinto 10 months ago in V-Ray for Maya / Materials & Maps 0 Pending