Hello, With the introduction of the Night Sky feature in the VRay Sun, and with the Cloud system that is already available, along side all the other settings, I believe it would be ideal to add a 'Preset' feature that allows saving custom presets ...
Focus rendering by defining regions after rendering is started
When rendering 360° panoramas of complex interiors, it would be helpful if you could start the rendering first and then still define the regions to be rendered. Currently, I have to start the rendering and wait some time until the complex scene ha...
The ability to choose cameras from a pulldown on the vfb, and have the vfb/ipr lock to the selected camera. Default "active." I believe max has the "lock" to camera which I've used before however I end up losing track of it because its somewhat ab...
Cross-compatibility of V-Ray proxies between 3ds Max and SketchUp
It would be extremely useful if V-Ray proxies could be shared directly between 3ds Max and SketchUp, carrying not only the mesh but also their V-Ray materials. Right now, proxies are limited to geometry only, which means if we want to move assets ...
Add a feature to the mask that can be painted with a brush
If there is a brush function or a function similar to the PS pen tool, you can customize the range of masks, and even make some gradient masks, which would be very convenient
Could we have include/exclude options for this map? also, could we have an extra bump slot? I know that we can use VrayBumpMtl to have an extra slot, but sometimes its annoying to add another material to the object when we have a complicated one, ...
A color mixer correction layer similar to the one in the Camera RAW filter in Photoshop is an easy and fast way to color correct certain color ranges(Reds, Oranges, Yellows, Greens, Aquas, Blues, Purples, Magentas).
I believe RenderMan and 1 or 2 other render engines support checkpointing, where there render will periodically save its render progress so if the frame is interupted or stopped, that another render node may be able ton continue where the frame la...