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Resumable Rendering

Resumable rendering is the ability to have incomplete renders resume where they left off from the previous session.The rendering could have stopped because of external forces, such as a power failure or having the job bumped on a render farm, or w...
Ivan Shaykov 5 months ago in V-Ray for Blender 0 Pending

V-Ray for Blender on macOS

Enhance the existing V-Ray plugin for Blender by adding support for macOS
Ivan Shaykov 8 months ago in V-Ray for Blender 2 Pending

V-Ray Scenned material

The V-Ray Scanned material applies material information gathered by the Chaos Scans system to an object. The VRscans system captures the appearance of an actual physical material sample, going beyond single-point BRDF capture to faithfully represe...
Ivan Shaykov 5 months ago in V-Ray for Blender 0 Pending

Viewing materials in the viewport

First of all, congratulations on this great integration between V-ray and Blender. During the tests I've been doing, I noticed some things that could be improved or implemented, such as the possibility of viewing materials in the viewport. This is...
Josemar Ferreira 11 months ago in V-Ray for Blender 2 Pending

Ability to select a single instance / multiple instances and replace them with a different model

The ability to select one or multiple instances and replace them with a different model. Example use case: you scatter 3D people over a large surface. Then you animate a camera flying through the crowd. You want to select one 3D person and replace...
Marcin Miodek 19 days ago in Chaos Scatter / Features 0 Pending

VFB for Rhino. PNG option to save ALFA/ no ALFA

Please add the option to save png format from VFB with or without alpha. I know that this option is available in the V-Ray Rhino settings in output, but there you have to manually rename the image name after each render.
Denis Sebesta about 1 month ago in V-Ray Frame Buffer  / User interface 0 Pending

Lightmix Icons for Different Lighting Types

It would be useful to have an icon, similar to the icons used in the Asset Editor next to the name of a light listed in the Lightmix panel. Sometimes it's nice to help identify a light by the name as well as the type, especially when dealing with ...
Matthew Valero 3 months ago in V-Ray Frame Buffer  / User interface 1 Declined

Implement V-Ray Enmesh

The V-Ray Enmesh object 'coats' an object’s surface with a repeating pattern of a rendered geometry that follows the UVW space of that geometry. Example video from the V-Ray for 3DS Max integration: https://www.youtube.com/watch?v=GwvNX74d7To
Ivan Shaykov 8 months ago in V-Ray for Blender 0 Pending

V-Ray for Blender on Linux

Enhance the existing V-Ray plugin for Blender by adding support for Linux.
Ivan Shaykov 8 months ago in V-Ray for Blender 0 Pending

Avoid mesh objects

Right now you can only use splines to avoid certain areas, but it would be great if there was the option to avoid multiple meshes with custom distances from each (like with splines)
Guest 2 months ago in Chaos Scatter / Features 0 Planned