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Min/Max settings for VRayEnvironmentFog - height and distance

Similar to the idea of Aerial perspective and similar to what is in Vantage namely the Scattering fog, we need to have some simple control over the fog, for artistic purposes. Having the controls that are present in Vantage would be awesome. https...
Ashley Van Iseghem about 1 year ago in V-Ray for 3ds Max / Environment & Effects 0 Pending

Switching denoising engine in the VFB

Why not decide which denoiser to use later in the VFB?
Hill Lam over 1 year ago in V-Ray Frame Buffer  / Features 13 Declined

CPU License only

Hi I have requested if we could get back Perpetual license again, unfortunately its not possible for new users only an upgrade for existing licenses. So I was thinking that V-Ray installer comes with CPU and GPU, and since I dont use V-Ray GPU at ...
Carlos Alberto Rodriguez Tellez about 1 month ago in V-Ray for 3ds Max / Other 1 Declined

Light filters like Barndoors, Gobos, Attenuation,...

There's currently only a very limited set of ways to control vray lights. Other renderers have a wide range of ways to shape and affect light sources. Ranging from simple barndoor controls, over spotlight control and softness to focus tinting and ...
Martin Geupel about 1 year ago in V-Ray for 3ds Max / Lights 0 Pending

Migrate V-Ray Toon Features From Maya and Houdini Build To 3ds Max

Please can you migrate the V-Ray Toon features found in the Maya and Houdini V-Ray builds to the 3ds Max build? e.g. Depth Curve, Angular Curve and Toon Edges Override. This would allow us 3DS Max users to have line related depth control. It would...
A Szeles 8 months ago in V-Ray for 3ds Max / Environment & Effects 0 Pending

make working with light targets more modern and faster

Add support for more efficient and faster alignment of light targets.1. In Blender, when you have a light, you can hold shift and hold left mouse button to move the light target to a focus point. link : https://www.youtube.com/shorts/z7VhM9wgh0c?f...
Domenico Grillo about 1 month ago in V-Ray for 3ds Max / Lights 1 Declined

Preserve Flip image

Hi Flip image only works when you mantain pressed rather the button option or the hotkey "m", could the behaivior of the tool be changed to preserve the image flipped and flip when press again?
Carlos Alberto Rodriguez Tellez about 1 month ago in V-Ray Frame Buffer  / Features 1 Declined

LUT - option to apply after color mangement.

OCIO color management allows many output transforms. ARRI logC3/4, S-log, Red, BMD, etc... And there are many looks out there designed specifically for these proprietary log formats. Vray has the option to convert to a generic (Cineon or CCT?) log...
chris logan about 1 month ago in V-Ray Frame Buffer  / Features 0 Pending

Disable alpha of output channels like glare, alpha, z-depth, material-id ...

It's strange that transparency also hides image information in the auxiliary channels and that the user has to remove it in order to use it. For example, the Glare channel. I rendered an animation of an object with a glow spreading along its edges...
Michael Fritzsche about 1 month ago in V-Ray Frame Buffer  / Features 0 Pending

Better VFB sharpening layer

The sharpening function of the frame buffer works very badly, it produces strange halos. It would be nice if the sharpening would produce clean results like in Photoshop. Why sharpen? Sharpening with a large radius (e.g. 50) with low intensity imp...
Michael Fritzsche over 1 year ago in V-Ray Frame Buffer  / Features 6 Planned