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Load Image Sequences

Since Chaos Player is being discontinued, can you add the ability to load and play EXR sequence in the frame buffer and still be able to composite multiple sequences like you can already do with single frames. This would help replace the sequence ...
Sean Brown 3 months ago in V-Ray Frame Buffer  / Features 1 Declined

2 Sided material/thing walled Render Element

Straight forward render element to get The translucent of all objects at once.
bruno carnevalli almost 2 years ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Toon Line shader equivalent to Maya version

Please add the same Toon Edges Override as the Maya version to the 3dsMax version of Toon Mtl. https://docs.chaos.com/display/VMAYA/VRayToonMtl
yuji yanmaychi almost 2 years ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

AutoCorrect Gamma to NormalMap when using MultisubTex

Sometimes I use multiple maps in multisubTex and when its time to connect the normals, the auto gamma its not adjusted, this could be very handy to have rather to apply it manually to each texture
Carlos Alberto Rodriguez Tellez almost 2 years ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

LightMtl - Direct Illumination on MultisubMtl

VrayLightMtl has been limited since very long time, hope you can delete Direct Illumination restriction soon
Carlos Alberto Rodriguez Tellez almost 2 years ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Relight Gaussian Splats

After generating a Gaussian Splat it would be great if we could have the option to add lights outside or inside the Gaussian Splat. This way there is more flexibility to highlight parts or change the overall look and feeling of the splat
Teun van der Zalm 10 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Gaussian Splat velocity support

To speed up the rendering using Gaussian Splats it would be great if we can render using a velocity pass. This way we can add camera motion blur later in post.
Teun van der Zalm 10 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Environment Override in Camera

Similar to Corona camera where we can have environment overrides, this way, we can have more control per camera instead of having a global configuration and save changes for each camera in state sets or Pulze
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Cameras 0 Pending

Add a more recent update of Alsurface shader

Could you add a more recent version of the AlSurface shader with: - an addition of refraction - support for RandomWalk V2 - adding opacity cutout Thanks
Michael Attia over 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

OCIO config based noise threshold calculation

I've requested this years ago but I was told that this is nonsene. So, now that I have used it in Karma for a while (and yes, it works) I propose (again) to have noise variance be determined by the output ocio transform. This saves rendertimes in ...
Martin Geupel almost 2 years ago in V-Ray for 3ds Max / Rendering 4 Pending