Add a switch in V-RayDecal to override only specific channels (Diffuse, Reflection, Refraction, Coating). For example, you can create a wet effect by overriding only the coating channel. (This will not affect the original Diffuse channel.)
Corona had released a Fabric Material in Corona 14, its really neat and it will be very helpful to have it in V-Ray too. Please consider to integrate in next update.
V-Ray Volume Grid is a special kind of volumetric effect that works with grid-based cache formats, compared to Environment Fog which is a general purpose volumetric effect. The Volumetric Grid reads its data from an input file which supports grid-...
An officially supported native V-Ray for Blender version on Linux
Please consider adding an officially supported native V-Ray for Blender version on Linux. Linux is widely used in professional production pipelines, but the lack of V-Ray support forces many artists to stay on Windows despite preferring Linux for ...
Ability to save Single-Layer EXR with DWAA compression.
Pursuing of ability to choose the best workflow for different heavy tasks and situations of our Workflow. I would strongly recommend giving us the ability to change the output of 32-bit EXR like Single-Layerd EXR with different compression - espec...
A dedicated Tiles generator like Bercon Tiles/Corona Tiles but built for V-Ray, Compatibility with BerconGradient or dedicated gradient map to create more complex tiles
Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone
Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.