Skip to Main Content
V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

My ideas

Showing 217 of 217

Color corrections per camera

Add the ability to change the stack of color correction layers in VFB according to a specific camera.
Dimitar Panayotov 8 months ago in V-Ray Frame Buffer  / Features 0 Pending

Implement V-Ray Enmesh

The V-Ray Enmesh object 'coats' an object’s surface with a repeating pattern of a rendered geometry that follows the UVW space of that geometry. Example video from the V-Ray for 3DS Max integration: https://www.youtube.com/watch?v=GwvNX74d7To
Ivan Shaykov 6 months ago in V-Ray for Blender 0 Pending

V-Ray for Blender on Linux

Enhance the existing V-Ray plugin for Blender by adding support for Linux.
Ivan Shaykov 6 months ago in V-Ray for Blender 0 Pending

Viewing materials in the viewport

First of all, congratulations on this great integration between V-ray and Blender. During the tests I've been doing, I noticed some things that could be improved or implemented, such as the possibility of viewing materials in the viewport. This is...
Josemar Ferreira 10 months ago in V-Ray for Blender 2 Pending

udim support textures

characters with udim texture setup is highly wanted, to bring more detail or storytelling in archviz, close up shots or easy swap head textures to different bodies
Lage Opedal 2 months ago in V-Ray for Blender 0 Pending

A better scene converter

A better scene converter like: V-RayMax Converter PRO | ScriptSpot ​ Would be nice if this would be part of V-Ray, making the ACEScg workflow more accessible too.
Ashley Van Iseghem about 1 year ago in V-Ray for 3ds Max / Workflow & Tools 2 Pending

Avoid mesh objects

Right now you can only use splines to avoid certain areas, but it would be great if there was the option to avoid multiple meshes with custom distances from each (like with splines)
Guest 20 days ago in Chaos Scatter / Features 0 Planned

OSL UVWRandomizer (2D & 3D) Compatibility with GPU

Currently, these nodes don't seem supported on GPU but are for CPU. I made a post about this on the forum a little bit ago and haven't found a solution since. https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/121775...
Logan Carrozza 5 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Follow Blender's colour management setup

Render > Color Management settings should override Display Correction layer in VRay's VFB.
Marcin Piotrowski 4 months ago in V-Ray for Blender 0 Pending

Shadow softness/sharpness controls in V-RayDome

Add shadow softness/sharpness controls in V-RayDome (with HDRI). (Control the size of light-generating pixels within HDRI?) In other words, if the Dome texture sampling generates internal lights, it would be nice to be able to adjust the size of t...
yuji yanmaychi about 1 year ago in V-Ray for 3ds Max / Lights 1 Pending