Could we have include/exclude options for this map? also, could we have an extra bump slot? I know that we can use VrayBumpMtl to have an extra slot, but sometimes its annoying to add another material to the object when we have a complicated one, ...
It would be great to have more control options available in the VraySwitchMtl. In complex scenes, I often use ObjectID to manage my maps. However, doing this with VraySwitchMtl is more challenging. I have found a workaround by using the VrayMultiS...
Hi, if I render soft edges per bump than I can enable "same objects only". But also very useful would be "same material only". So, the user could melt together objects with the same material which can't be joined (f.ex. because they are needed as ...
IPR resolution based on window size + settings scaling
As title says, it would be nice having an option to tie the IPR resolution to the window size of the IPR, like it happens in other renderers in Houdini, as well as vray for 3dsmax. Right now there's no simple way to resize the IPR resolution dynam...
Can you add the ability to add custom camera settings per scene? Specifically: Aspect Ratio DOF controls Clipping Controls Exposure Maybe the ability to drop in a camera as a physical object in the model, and when the camera is selected, we can ad...
Hi, please add some options for the white balance like the presets and the temperature mode, with the possibility to set the temperature number, like the Color&Exposure settings available for Vray for 3dsmax. It's quicker and precise to set it...