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V-Ray for 3ds Max

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MultiResolution Displacement Scene vs Render

VrayDisplacement Modifier is great for per-pixel or sub-pixel displacement but workflows that require geometric interaction like ForestPack, Particles etc require displaced vertices. It would be great if the VrayDisplacement Mod could displace at ...
Gavin Greenwalt 21 days ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

Min/Max settings for VRayEnvironmentFog - height and distance

Similar to the idea of Aerial perspective and similar to what is in Vantage namely the Scattering fog, we need to have some simple control over the fog, for artistic purposes. Having the controls that are present in Vantage would be awesome. https...
Ashley Van Iseghem 9 months ago in V-Ray for 3ds Max / Environment & Effects 0 Pending

Tempeture Parameter at Vray Light Material

Hi, It would be great if we could also add a temperature parameter when assigning a texture to a V-Ray Light material. Especially if the temperature could be set in Kelvin, and even better, if we could assign a separate texture to that parameter. ...
Tag Designlab 2 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Vray Light Roundness & Soft Edge

Similar to Arnold Lights where you can change the shape and soft edges of the light, suitable for reflections, currently we can use VraySoftBox map to achieve soft edges but its nott very practical
Carlos Alberto Rodriguez Tellez 4 months ago in V-Ray for 3ds Max / Lights 0 Pending

Add Light Materials in Lister

Similar to Coronas Lister where you can control all LightMaterials in the scene
Carlos Alberto Rodriguez Tellez 8 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Add Include/Exclude objects by click

In Corona you can add objects to Include/Exclude by clicking them using a + button Having this option its very useful not only for Lights
Carlos Alberto Rodriguez Tellez 9 months ago in V-Ray for 3ds Max / Lights 0 Pending

Light filters like Barndoors, Gobos, Attenuation,...

There's currently only a very limited set of ways to control vray lights. Other renderers have a wide range of ways to shape and affect light sources. Ranging from simple barndoor controls, over spotlight control and softness to focus tinting and ...
Martin Geupel 9 months ago in V-Ray for 3ds Max / Lights 0 Pending

Ray Portal shader

V-Ray implementation of Ray Portal BSDF is expected. The Blender version is below. https://docs.blender.org/manual/en/4.3/render/shader_nodes/shader/ray_portal.html
yuji yanmaychi 10 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Min/Max settings for VRayAerialPerspective - height and distance

As per this post: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1153390-min-max-settings-for-both-vrayaerialperspective-and-vrayenvironmentfog-height-and-distance#post1215996 VRayAerialPerspective Visibility ra...
Ashley Van Iseghem 9 months ago in V-Ray for 3ds Max / Environment & Effects 0 Pending

IDmasks render only option

Similar to Corona option. When activated, it automatically turns off GI, lights and apply a simple Mtl, in order to render masks IDs in an instant.
Carlos Tellez 4 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending