Change the size of the V-Ray Plane light proportionally
Would be possible to add a lock aspect ration button next to the light's width and height parameters to be possible to change the light size proportionally?
Light filters like Barndoors, Gobos, Attenuation,...
There's currently only a very limited set of ways to control vray lights. Other renderers have a wide range of ways to shape and affect light sources. Ranging from simple barndoor controls, over spotlight control and softness to focus tinting and ...
Hey guys, the flake random color in CarPaintMtl2 can only be driven by a map right now.The older StochasticFlakesMtl has the option to generate colored flakes by random hue. It would be nice if this function could be impletmented into CarPaintMtl ...
Choose camera type from VRayCamera instead of the Render setup
Add independent orthographic option to VRayCamera. Just a checkbox in vraycamera settings. Or please make a "projection&vr" options like corona camera.
Since the beginning VrayLight material has an intensity limitation in Multi-sub/object material. I have asked for this in the forums https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1210531-limited-light-material-...
V-Ray implementation of Ray Portal BSDF is expected. The Blender version is below. https://docs.blender.org/manual/en/4.3/render/shader_nodes/shader/ray_portal.html
Migrate V-Ray Toon Features From Maya and Houdini Build To 3ds Max
Please can you migrate the V-Ray Toon features found in the Maya and Houdini V-Ray builds to the 3ds Max build? e.g. Depth Curve, Angular Curve and Toon Edges Override. This would allow us 3DS Max users to have line related depth control. It would...