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V-Ray for 3ds Max

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Ray Portal shader

V-Ray implementation of Ray Portal BSDF is expected. The Blender version is below. https://docs.blender.org/manual/en/4.3/render/shader_nodes/shader/ray_portal.html
yuji yanmaychi 11 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Min/Max settings for VRayAerialPerspective - height and distance

As per this post: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1153390-min-max-settings-for-both-vrayaerialperspective-and-vrayenvironmentfog-height-and-distance#post1215996 VRayAerialPerspective Visibility ra...
Ashley Van Iseghem 10 months ago in V-Ray for 3ds Max / Environment & Effects 0 Pending

Select object with missed texture map

There could be a notification in the log window in VFB where the problematic assets could have a link. This link will point to the object in the scene. Once the link is clicked it will select the object.
Aleksandre Nozadze 9 months ago in V-Ray for 3ds Max / Workflow & Tools 1 Pending

IDmasks render only option

Similar to Corona option. When activated, it automatically turns off GI, lights and apply a simple Mtl, in order to render masks IDs in an instant.
Carlos Tellez 5 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Corona Maps for GPU

Is there a possibility to use Corona maps for GPU? There are some maps very useful that Vray doesnt have (Corona Tiles, Corona Front/Back, Corona Map Select, Corona Color Correct)
Carlos Alberto Rodriguez Tellez 9 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Auto conversion of textures to .tx or similar

Other renderers can convert textures to a tiled and mipmapped texture format before rendering automatically. The maps referenced in materials would still be pointing to the original png or jpg but the renderer will auto convert those to .tx or .ra...
Martin Geupel 11 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Toon Line shader equivalent to Maya version

Please add the same Toon Edges Override as the Maya version to the 3dsMax version of Toon Mtl. https://docs.chaos.com/display/VMAYA/VRayToonMtl
yuji yanmaychi 11 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

2 Sided material/thing walled Render Element

Straight forward render element to get The translucent of all objects at once.
bruno carnevalli 11 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Add Displacement Mod in Lister

Similar to Coronas Lister where you can control all modifiers in the scene
Carlos Alberto Rodriguez Tellez 9 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

LightMtl - Direct Illumination on MultisubMtl

VrayLightMtl has been limited since very long time, hope you can delete Direct Illumination restriction soon
Carlos Alberto Rodriguez Tellez 11 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending