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V-Ray for 3ds Max

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Ray Portal shader

V-Ray implementation of Ray Portal BSDF is expected. The Blender version is below. https://docs.blender.org/manual/en/4.3/render/shader_nodes/shader/ray_portal.html
yuji yanmaychi about 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Focus override for VRayCamera

A one click solution to override the camera focus would be extremely helpful, something similar to Corona. One click to override, and a selection box to select the focus object. Animating the focus pull is a must, and using helpers/dummies for tha...
Bruno MCD about 1 month ago in V-Ray for 3ds Max / Cameras 0 Pending

Corona Maps for GPU

Is there a possibility to use Corona maps for GPU? There are some maps very useful that Vray doesnt have (Corona Tiles, Corona Front/Back, Corona Map Select, Corona Color Correct)
Carlos Alberto Rodriguez Tellez 11 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Min/Max settings for VRayAerialPerspective - height and distance

As per this post: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1153390-min-max-settings-for-both-vrayaerialperspective-and-vrayenvironmentfog-height-and-distance#post1215996 VRayAerialPerspective Visibility ra...
Ashley Van Iseghem about 1 year ago in V-Ray for 3ds Max / Environment & Effects 0 Pending

Vray Light Roundness & Soft Edge

Similar to Arnold Lights where you can change the shape and soft edges of the light, suitable for reflections, currently we can use VraySoftBox map to achieve soft edges but its nott very practical
Carlos Alberto Rodriguez Tellez 7 months ago in V-Ray for 3ds Max / Lights 0 Pending

IDmasks render only option

Similar to Corona option. When activated, it automatically turns off GI, lights and apply a simple Mtl, in order to render masks IDs in an instant.
Carlos Tellez 7 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Select object with missed texture map

There could be a notification in the log window in VFB where the problematic assets could have a link. This link will point to the object in the scene. Once the link is clicked it will select the object.
Aleksandre Nozadze 11 months ago in V-Ray for 3ds Max / Workflow & Tools 1 Pending

Auto conversion of textures to .tx or similar

Other renderers can convert textures to a tiled and mipmapped texture format before rendering automatically. The maps referenced in materials would still be pointing to the original png or jpg but the renderer will auto convert those to .tx or .ra...
Martin Geupel about 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Add Displacement Mod in Lister

Similar to Coronas Lister where you can control all modifiers in the scene
Carlos Alberto Rodriguez Tellez 11 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Add "Fit resolution to VFB" button to VFB toolbar

The title is self-explanatory. I use it frequently in my workflow, and it would save a lot of clicks (open Render Settings > scroll down to "Fit resolution to VFB" > close Render Settings). Thank you
Mustafa Hadid 5 months ago in V-Ray for 3ds Max / Rendering 2 Pending