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V-Ray for 3ds Max

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Layer Adjustments per Camera

I save Layer tree and all adjustments on history but It could be very practical that layers could be saved on camera, similar to Corona
Carlos Alberto Rodriguez Tellez 8 months ago in V-Ray for 3ds Max / Cameras 0 Pending

VrayDecal in MultiMaterial.

A suggestion, if possible, is to add an option to VrayDecal to apply it to a specific material. For example, in the case of objects with multi-material, apply it only to the specified ID or material name.
Lupatelli Org about 1 month ago in V-Ray for 3ds Max / Workflow & Tools 2 Pending

Ability to apply VRayFur to multiple objects

Use list of objects as source for VRayFur so the same hairs are generated to all objects from the list.
Margarita Stoeva 9 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Convert Corona Displacement modifier to V-Ray Displacement modifier

As tittle says, please add the function to convert Corona Displacement Modifier in the Converter tool
Carlos Alberto Rodriguez Tellez 6 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Planned

Corona Maps for GPU

Is there a possibility to use Corona maps for GPU? There are some maps very useful that Vray doesnt have (Corona Tiles, Corona Front/Back, Corona Map Select, Corona Color Correct)
Carlos Alberto Rodriguez Tellez 6 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Auto conversion of textures to .tx or similar

Other renderers can convert textures to a tiled and mipmapped texture format before rendering automatically. The maps referenced in materials would still be pointing to the original png or jpg but the renderer will auto convert those to .tx or .ra...
Martin Geupel 7 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Perpetual License

Hi, is there a possibility to have perpetual licenses again
Carlos Alberto Rodriguez Tellez about 2 months ago in V-Ray for 3ds Max / Other 1 Declined

LightMtl - Direct Illumination on MultisubMtl

VrayLightMtl has been limited since very long time, hope you can delete Direct Illumination restriction soon
Carlos Alberto Rodriguez Tellez 8 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Front/Back Map

Corona has this map that its very useful for Vegetation, right now is compatible with Vray, but not with Vantage, the procedure is to create a Vray2Sided with 2 materials as usual
Carlos Alberto Rodriguez Tellez 7 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Vray Material in 3ds Max PBR Importer

There are only 2 options that we can create: Physical & PBR Materials Could we have an option to create V-Ray Materials in 3ds Max PBR Importer tool
Carlos Alberto Rodriguez Tellez 4 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending