Skip to Main Content
V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

Clear

Ideas

Vrayedgestex Colorcorrect

Hi Recently I noticed that if I tried to use an invert color option with colorcorrect map it doesnt work, ive been explained how it works in this post. I did an experiment with Corona and it works there, so..... could it be possible to have this b...
Carlos Alberto Rodriguez Tellez 2 months ago in V-Ray for 3ds Max / Materials & Maps 2 Declined

please ai material generate option in 2022

fast work
MONIKA SHARMA 4 months ago in V-Ray for 3ds Max / Materials & Maps 1 Declined

Rename Lights in Lightmix

Hi Always rename my objects, materials and lights, but sometimes in a rush I forget to do it and I have all configured, then if I rename the light, I lose the Lightmix config, could we have a way to preserve lights config or rename the lights dire...
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Lights 1 Declined

VrayLightMtl Options

Could we have more options in VrayLightMtl I know that there is Vray Mesh Ligth but sometimes its not very practical to convert objects to Light specially when its a part from an object, we need to detach elements and then convert them to Lights.
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 4 Declined

Cloud brightness control

I believe the procedural clouds in V-Ray Sun are likely an approximation and do not perform full ray-marching calculations.However, we would like to have a way to control the brightness of the shaded areas of the clouds (i.e., scattering). In othe...
yuji yanmaychi 5 months ago in V-Ray for 3ds Max / Lights 8 Declined

texture switch

a texture switch exactly like a VRay Material switch
qBitPixels - over 1 year ago in V-Ray for 3ds Max / Materials & Maps 5 Declined

Convert Enmesh to static geometry

It would be a very powerful modelling technique if Enmesh could be converted to a static geometry.
Alexander Atanasov almost 2 years ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

MultiResolution Displacement Scene vs Render

VrayDisplacement Modifier is great for per-pixel or sub-pixel displacement but workflows that require geometric interaction like ForestPack, Particles etc require displaced vertices. It would be great if the VrayDisplacement Mod could displace at ...
Gavin Greenwalt about 1 year ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

Add layers and masks cfr Composite map to the VrayCompTex

As per this thread: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/1229037-haircard-shader Having layers and masks (similar to the Composite map of 3dsMax) in the VrayCompTex would be a great addition as right no...
Ashley Van Iseghem over 1 year ago in V-Ray for 3ds Max / Materials & Maps 3 Declined

CPU License only

Hi I have requested if we could get back Perpetual license again, unfortunately its not possible for new users only an upgrade for existing licenses. So I was thinking that V-Ray installer comes with CPU and GPU, and since I dont use V-Ray GPU at ...
Carlos Alberto Rodriguez Tellez 8 months ago in V-Ray for 3ds Max / Other 1 Declined