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VFB for Rhino. PNG option to save ALFA/ no ALFA

Please add the option to save png format from VFB with or without alpha. I know that this option is available in the V-Ray Rhino settings in output, but there you have to manually rename the image name after each render.
Denis Sebesta 26 days ago in V-Ray Frame Buffer  / User interface 0 Pending

Lightmix Icons for Different Lighting Types

It would be useful to have an icon, similar to the icons used in the Asset Editor next to the name of a light listed in the Lightmix panel. Sometimes it's nice to help identify a light by the name as well as the type, especially when dealing with ...
Matthew Valero 2 months ago in V-Ray Frame Buffer  / User interface 1 Declined

Select Objects with Problematic Material/Map in the Log

Similar to Corona where you can select objects that have problematic Materials/Maps in the Log.
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray Frame Buffer  / User interface 0 Planned

VFB - better ordering in the camera drop down list

Hello, Just a small UI request here: could it be possible to have the same ordering of cameras when holding the button on the IPR and the bucket rendering icon? Moreover, can the list be split so that the cameras marked as renderable appear on top?
Simon Leclair about 2 months ago in V-Ray for Maya / Cameras 0 Pending

Focus rendering by defining regions after rendering is started

When rendering 360° panoramas of complex interiors, it would be helpful if you could start the rendering first and then still define the regions to be rendered. Currently, I have to start the rendering and wait some time until the complex scene ha...
Michael Fritzsche about 2 months ago in V-Ray Frame Buffer  / User interface 2 Pending

Render checkpoints

I believe RenderMan and 1 or 2 other render engines support checkpointing, where there render will periodically save its render progress so if the frame is interupted or stopped, that another render node may be able ton continue where the frame la...
Michael Hickman about 2 months ago in V-Ray for Maya / Rendering 4 Declined

Allow USD models to render native Maya-Vray shaders

For those with a library of Maya V-Ray shaders (which may use vray-specific features), it would be nice to be able to apply a material override to the USD models and assign the native maya-vray shaders, so vray knows to ignore the USD's models sha...
Michael Hickman 8 months ago in V-Ray for Maya / USD 1 Pending

VRayMoon option

It would be great if the VRaySky also had a night option, with moon and stars.
Lars Gerstenmaier 5 months ago in V-Ray for Maya / Rendering 0 Planned

Procedural Bifrost Graph Support

All Maya users would benefit from a procedural system. Bifrost is growing with each release and it makes sense to support it.
Hernan Santander about 1 year ago in V-Ray for Maya / Integration-specific 0 Pending

add cryptoDeep support

DreamWorks recently unveiled what they call cryptoDeep - cryptomatte support for Deep EXR that supports transparency. This would be incredibly useful for situations with cards with opacity mattes. I believe they said the source code is in the late...
Michael Hickman 3 months ago in V-Ray for Maya / Rendering 0 Pending