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Exclude objects visibility from Camera

Right now I use State sets in order to hide objects, but it could be very practical to hide them directly from camera
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Cameras 0 Planned

Lens simulator

Hi everyone. We made this idea to collect more opinions on a topic that is discussed right now in the forum. We would like to know whether you would use a simulation representing a specific lens. If yes, what kind of lenses would you like to have?...
Dimitar Panayotov 11 months ago in V-Ray for 3ds Max / Cameras / Rendering 2 Pending

V-Ray GPU - Outlines Support

Please consider adding some type of Outlines support for V-Ray GPU rendering. This is important for early conceptual work. Ideally it would be on par with the V-Ray CPU version, however also acceptable would be an Outlines Render Element that is a...
Justin Montoya 24 days ago in V-Ray for Sketchup / Rendering 0 Pending

VRayLight | Includes/excludes objects

The option to include/exclude elements would really, really help in creating highlights for key details.
Piotr Chruściński 9 months ago in V-Ray for Sketchup / Lighting 0 Pending

color picker function for Vray color picker

Please add a color picker function to the V-Ray color picker with RGB/sRGB mode so we can pick colors both inside and outside of SketchUp. This feature is absolutely essential. Original Thread: https://forums.chaos.com/forum/v-ray-for-sketchup-for...
Dart Design about 1 year ago in V-Ray for Sketchup / User interface 2 Accepted

Cosmos | Random color cars

It'd be useful to have a random color cars option so that we can copy/paste some other assets in the scene, without noticing it's the exact same car. We could handle roads, highways, urban areas, with only 5/6 different assets in the scene + rando...
Fabrice Leray 6 months ago in V-Ray for Sketchup / Assets, Data exchange & Compatibility 1 Pending

Environment Override in Camera

Similar to Corona camera where we can have environment overrides, this way, we can have more control per camera instead of having a global configuration and save changes for each camera in state sets or Pulze
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Cameras 0 Pending

Include Tags for proxies

Being able to keep the tags on a proxy after exporting to vrscene.
Diego Ruffo de Bonneval 2 months ago in V-Ray for Sketchup / Integration-specific 0 Pending

Fixing Purge behavior with nested materials

When using any kind of purge tool it also purges materials that are nested into Geometries or multi materials.When you purge materials , you also purge materials that are only used for those geometries or materials but aren't physicaly applied to ...
Diego Ruffo de Bonneval 2 months ago in V-Ray for Sketchup / Materials & Maps 0 Pending

Global Number Parameters

Being able to make Globalised values , (like you can with any textures) so when you change a value linked to a bunch of materials at once.
Diego Ruffo de Bonneval 2 months ago in V-Ray for Sketchup / Integration-specific 0 Pending