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VrayLight Material behaivior in Multi-Sub/Object

Since the beginning VrayLight material has an intensity limitation in Multi-sub/object material. I have asked for this in the forums https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1210531-limited-light-material-...
Carlos Alberto Rodriguez Tellez 7 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

filter blur does not work on Nvidia GPU devices

Filter blur changes are visible on CPU but not on GPU (either CUDA or RTX). this needs urgent fix IMO.
Floral Design 2 months ago in V-Ray for Rhino / Rendering 0 Pending

Lock asset to prevent delete when Purging

Add an asset locking feature to prevent deletion when applied purging. this is really useful when you are doing CMF sessions on a product and want to keep material. but because the nature of this job is to try a lot, at some point I need to use pu...
Floral Design 7 months ago in V-Ray for Rhino / User interface 0 Pending

Auto conversion of textures to .tx or similar

Other renderers can convert textures to a tiled and mipmapped texture format before rendering automatically. The maps referenced in materials would still be pointing to the original png or jpg but the renderer will auto convert those to .tx or .ra...
Martin Geupel over 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

CarpaintMtl2: Add Random Hue for Flakes

Hey guys, the flake random color in CarPaintMtl2 can only be driven by a map right now.The older StochasticFlakesMtl has the option to generate colored flakes by random hue. It would be nice if this function could be impletmented into CarPaintMtl ...
Marcus Peters 5 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Corona Maps for GPU

Is there a possibility to use Corona maps for GPU? There are some maps very useful that Vray doesnt have (Corona Tiles, Corona Front/Back, Corona Map Select, Corona Color Correct)
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Improvement Requests for V-Ray for Rhino (from a Product Designer’s Perspective

While I do not use V-Ray every single day, it is frequently utilized in my work. I typically use V-Ray with 3ds Max or Maya, but I recently tried V-Ray for Rhino and found it difficult to use. Therefore, I would like to take this opportunity to sh...
Kazuo Hamaji 3 months ago in V-Ray for Rhino / Integration-specific 0 Pending

2 Sided material/thing walled Render Element

Straight forward render element to get The translucent of all objects at once.
bruno carnevalli almost 2 years ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

UNDO slider function, back to previous button, Slider undo indicator...

Especally any slider could be used by mistake. as in the image an indicator could help previous position but to go back to it, ı suggest a double click to undo last action. second suggestion is Each manipulation of any material, light etc. acts as...
Floral Design about 1 year ago in V-Ray for Rhino / User interface 0 Pending

Ground shadow catcher

It's about creating an extra render element for the ground shadow only (same like Maya, 3ds etc).
marco hoersch 9 months ago in V-Ray for Rhino / Materials & Maps 0 Pending