Skip to Main Content
V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

Clear

Ideas

Showing 54 of 262

option to exclude image planes from depth of field

i am also wondering if there is any way to disable dof for image planes? this would be very useful for quick preview renders with the physical camera dof enabled A VFB background is not affected but very limited with its placement, enviroment back...
Mathias Schreck 11 days ago in V-Ray for Maya / Rendering 0 Pending

Exclude objects visibility from Camera

Right now I use State sets in order to hide objects, but it could be very practical to hide them directly from camera
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Cameras 0 Planned

Lens simulator

Hi everyone. We made this idea to collect more opinions on a topic that is discussed right now in the forum. We would like to know whether you would use a simulation representing a specific lens. If yes, what kind of lenses would you like to have?...
Dimitar Panayotov about 1 year ago in V-Ray for 3ds Max / Cameras / Rendering 2 Pending

Camera "always display" show options

HiCurrently we have an option in Camera to show cone/grid "always".This is great when i dont want to select the camera and I could see the cone range, focus range, and clipping ranges, but sometimes there are too many lines, and I just want to see...
Carlos Alberto Rodriguez Tellez 28 days ago in V-Ray for 3ds Max / Cameras 0 Pending

Choose camera type from VRayCamera instead of the Render setup

Add independent orthographic option to VRayCamera. Just a checkbox in vraycamera settings. Or please make a "projection&vr" options like corona camera.
LIN ZEWEN about 2 months ago in V-Ray for 3ds Max / Cameras 5 Pending

UNDO slider function, back to previous button, Slider undo indicator...

Especally any slider could be used by mistake. as in the image an indicator could help previous position but to go back to it, ı suggest a double click to undo last action. second suggestion is Each manipulation of any material, light etc. acts as...
Floral Design 7 months ago in V-Ray for Rhino / User interface 0 Pending

VFB - better ordering in the camera drop down list

Hello, Just a small UI request here: could it be possible to have the same ordering of cameras when holding the button on the IPR and the bucket rendering icon? Moreover, can the list be split so that the cameras marked as renderable appear on top?
Simon Leclair 3 months ago in V-Ray for Maya / Cameras 0 Pending

Metalness Should not Change Base Color on the Rhino Viewport

When Metalness is zero, you can see the base color in the object when in viewport's Rendering Display mode. the more you slide metalness value towards 1, the object also gradually gets black. can we just disable this? metalness should not affect t...
Floral Design 8 months ago in V-Ray for Rhino / User interface 0 Pending

Ground shadow catcher

It's about creating an extra render element for the ground shadow only (same like Maya, 3ds etc).
marco hoersch 2 months ago in V-Ray for Rhino / Materials & Maps 0 Pending

Allow USD models to render native Maya-Vray shaders

For those with a library of Maya V-Ray shaders (which may use vray-specific features), it would be nice to be able to apply a material override to the USD models and assign the native maya-vray shaders, so vray knows to ignore the USD's models sha...
Michael Hickman 9 months ago in V-Ray for Maya / USD 1 Pending