Skip to Main Content
V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

Clear

Ideas

Showing 97 of 262

Environment Override in Camera

Similar to Corona camera where we can have environment overrides, this way, we can have more control per camera instead of having a global configuration and save changes for each camera in state sets or Pulze
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Cameras 0 Pending

Sun Preset Settings Option.

Hello, With the introduction of the Night Sky feature in the VRay Sun, and with the Cloud system that is already available, along side all the other settings, I believe it would be ideal to add a 'Preset' feature that allows saving custom presets ...
Ehab Nabil 3 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Vray Material in 3ds Max PBR Importer

There are only 2 options that we can create: Physical & PBR Materials Could we have an option to create V-Ray Materials in 3ds Max PBR Importer tool
Carlos Alberto Rodriguez Tellez 11 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Cross-compatibility of V-Ray proxies between 3ds Max and SketchUp

It would be extremely useful if V-Ray proxies could be shared directly between 3ds Max and SketchUp, carrying not only the mesh but also their V-Ray materials. Right now, proxies are limited to geometry only, which means if we want to move assets ...
Santiago Gutiérrez De Piñeres Pedraza 3 months ago in V-Ray for 3ds Max / Data exchange & compatibility 0 Pending

VRayMoon option

It would be great if the VRaySky also had a night option, with moon and stars.
Lars Gerstenmaier 6 months ago in V-Ray for Maya / Rendering 0 Planned

Render checkpoints

I believe RenderMan and 1 or 2 other render engines support checkpointing, where there render will periodically save its render progress so if the frame is interupted or stopped, that another render node may be able ton continue where the frame la...
Michael Hickman 3 months ago in V-Ray for Maya / Rendering 4 Declined

vrayedgestex more options

Could we have include/exclude options for this map? also, could we have an extra bump slot? I know that we can use VrayBumpMtl to have an extra slot, but sometimes its annoying to add another material to the object when we have a complicated one, ...
Carlos Tellez 10 months ago in V-Ray for 3ds Max / Materials & Maps 2 Pending

Resolution-dependent displacement subdivision

I usually render at 5K for production, but sometimes I need higher resolutions (e.g. 10K for a denoiser workflow). The problem is that with 3D displacement set to view dependent, the look of the displacement changes at higher resolutions. In some ...
Ashley Van Iseghem 3 months ago in V-Ray for 3ds Max / Rendering 5 Declined

texture switch

a texture switch exactly like a VRay Material switch
qBit Pixels 10 months ago in V-Ray for 3ds Max / Materials & Maps 5 Declined

Relight Gaussian Splats

After generating a Gaussian Splat it would be great if we could have the option to add lights outside or inside the Gaussian Splat. This way there is more flexibility to highlight parts or change the overall look and feeling of the splat
Teun van der Zalm 3 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending