Min/Max settings for VRayEnvironmentFog - height and distance
Similar to the idea of Aerial perspective and similar to what is in Vantage namely the Scattering fog, we need to have some simple control over the fog, for artistic purposes. Having the controls that are present in Vantage would be awesome. https...
Flat Strands Option inside VRayFur for for creating Turf/Grass
I often render large artificial turf areas. Unfortunately, Chaos Scatter performs very poorly for this—parsing times are horrible, viewport responsiveness suffers, and even with extremely simple geometry, performance is bad.
In contrast, V-Ray ...
The title is self-explanatory. I use it frequently in my workflow, and it would save a lot of clicks (open Render Settings > scroll down to "Fit resolution to VFB" > close Render Settings). Thank you
Light filters like Barndoors, Gobos, Attenuation,...
There's currently only a very limited set of ways to control vray lights. Other renderers have a wide range of ways to shape and affect light sources. Ranging from simple barndoor controls, over spotlight control and softness to focus tinting and ...
V-Ray implementation of Ray Portal BSDF is expected. The Blender version is below. https://docs.blender.org/manual/en/4.3/render/shader_nodes/shader/ray_portal.html
Hi, It would be great if we could also add a temperature parameter when assigning a texture to a V-Ray Light material. Especially if the temperature could be set in Kelvin, and even better, if we could assign a separate texture to that parameter. ...
Min/Max settings for VRayAerialPerspective - height and distance
As per this post: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1153390-min-max-settings-for-both-vrayaerialperspective-and-vrayenvironmentfog-height-and-distance#post1215996 VRayAerialPerspective Visibility ra...