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IDmasks render only option

Similar to Corona option. When activated, it automatically turns off GI, lights and apply a simple Mtl, in order to render masks IDs in an instant.
Carlos Tellez 6 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Min/Max settings for VRayAerialPerspective - height and distance

As per this post: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1153390-min-max-settings-for-both-vrayaerialperspective-and-vrayenvironmentfog-height-and-distance#post1215996 VRayAerialPerspective Visibility ra...
Ashley Van Iseghem 11 months ago in V-Ray for 3ds Max / Environment & Effects 0 Pending

Layer Adjustments per Camera

I save Layer tree and all adjustments on history but It could be very practical that layers could be saved on camera, similar to Corona
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Cameras 0 Pending

Select object with missed texture map

There could be a notification in the log window in VFB where the problematic assets could have a link. This link will point to the object in the scene. Once the link is clicked it will select the object.
Aleksandre Nozadze 10 months ago in V-Ray for 3ds Max / Workflow & Tools 1 Pending

Color mixer layer

A color mixer correction layer similar to the one in the Camera RAW filter in Photoshop is an easy and fast way to color correct certain color ranges(Reds, Oranges, Yellows, Greens, Aquas, Blues, Purples, Magentas).
Alexander Atanasov 3 months ago in V-Ray Frame Buffer  / Features 0 Pending

Auto conversion of textures to .tx or similar

Other renderers can convert textures to a tiled and mipmapped texture format before rendering automatically. The maps referenced in materials would still be pointing to the original png or jpg but the renderer will auto convert those to .tx or .ra...
Martin Geupel 11 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Metalness Should not Change Base Color on the Rhino Viewport

When Metalness is zero, you can see the base color in the object when in viewport's Rendering Display mode. the more you slide metalness value towards 1, the object also gradually gets black. can we just disable this? metalness should not affect t...
Floral Design 4 months ago in V-Ray for Rhino / User interface 0 Pending

Add Displacement Mod in Lister

Similar to Coronas Lister where you can control all modifiers in the scene
Carlos Alberto Rodriguez Tellez 10 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Allow USD models to render native Maya-Vray shaders

For those with a library of Maya V-Ray shaders (which may use vray-specific features), it would be nice to be able to apply a material override to the USD models and assign the native maya-vray shaders, so vray knows to ignore the USD's models sha...
Michael Hickman 6 months ago in V-Ray for Maya / USD 1 Pending

Corona Maps for GPU

Is there a possibility to use Corona maps for GPU? There are some maps very useful that Vray doesnt have (Corona Tiles, Corona Front/Back, Corona Map Select, Corona Color Correct)
Carlos Alberto Rodriguez Tellez 10 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending