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Toon Line shader equivalent to Maya version

Please add the same Toon Edges Override as the Maya version to the 3dsMax version of Toon Mtl. https://docs.chaos.com/display/VMAYA/VRayToonMtl
yuji yanmaychi 11 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

2 Sided material/thing walled Render Element

Straight forward render element to get The translucent of all objects at once.
bruno carnevalli 12 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

LightMtl - Direct Illumination on MultisubMtl

VrayLightMtl has been limited since very long time, hope you can delete Direct Illumination restriction soon
Carlos Alberto Rodriguez Tellez 12 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Add motion blur effect layer

I hope that after adding the Velocity rendering element, this motion blur effect layer can load this rendering element to try the motion blur effect, and there is a slider to control the degree of motion blur
123456 7 3 months ago in V-Ray Frame Buffer  / Features 0 Pending

Cosmos | Random color cars

It'd be useful to have a random color cars option so that we can copy/paste some other assets in the scene, without noticing it's the exact same car. We could handle roads, highways, urban areas, with only 5/6 different assets in the scene + rando...
Fabrice Leray 3 months ago in V-Ray for Sketchup / Assets, Data exchange & Compatibility 1 Pending

Ability to apply VRayFur to multiple objects

Use list of objects as source for VRayFur so the same hairs are generated to all objects from the list.
Margarita Stoeva about 1 year ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Procedural Bifrost Graph Support

All Maya users would benefit from a procedural system. Bifrost is growing with each release and it makes sense to support it.
Hernan Santander 11 months ago in V-Ray for Maya / Integration-specific 0 Pending

Option to turn off the light for specific objects

I work at a company that works in high volume with transparent and reflective materials. So having the ability to turn off lights for specific objects would be very helpful in unwanted light reflections and improving visualizations for our end cli...
Denis Sebesta 6 months ago in V-Ray for Rhino / Lighting 0 Pending

Environment Override in Camera

Similar to Corona camera where we can have environment overrides, this way, we can have more control per camera instead of having a global configuration and save changes for each camera in state sets or Pulze
Carlos Alberto Rodriguez Tellez 10 months ago in V-Ray for 3ds Max / Cameras 0 Pending

AutoCorrect Gamma to NormalMap when using MultisubTex

Sometimes I use multiple maps in multisubTex and when its time to connect the normals, the auto gamma its not adjusted, this could be very handy to have rather to apply it manually to each texture
Carlos Alberto Rodriguez Tellez 12 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending