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V-Ray for 3ds Max

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Add layers and masks cfr Composite map to the VrayCompTex

As per this thread: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/1229037-haircard-shader Having layers and masks (similar to the Composite map of 3dsMax) in the VrayCompTex would be a great addition as right no...
Ashley Van Iseghem 24 days ago in V-Ray for 3ds Max / Materials & Maps 3 Declined

texture switch

a texture switch exactly like a VRay Material switch
qBit Pixels 2 months ago in V-Ray for 3ds Max / Materials & Maps 5 Declined

Perpetual License

Hi, is there a possibility to have perpetual licenses again
Carlos Alberto Rodriguez Tellez about 1 month ago in V-Ray for 3ds Max / Other 1 Declined

Convert Enmesh to static geometry

It would be a very powerful modelling technique if Enmesh could be converted to a static geometry.
Alexander Atanasov 8 months ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

Load in cryptomatte alpha to act as render region matte

It would be great if you could load in a black and white map jpeg sequence (or an PNG with unpremult alpha) to act as a custom render region. So if you need to re-render just one element in your shot you can isolate it and do it quickly. Thanks
Sean Lewis 3 months ago in V-Ray for 3ds Max / Rendering 5 Declined

VrayLightMtl Options

Could we have more options in VrayLightMtl I know that there is Vray Mesh Ligth but sometimes its not very practical to convert objects to Light specially when its a part from an object, we need to detach elements and then convert them to Lights.
Carlos Alberto Rodriguez Tellez 6 months ago in V-Ray for 3ds Max / Materials & Maps 4 Declined

Vray-Scene Manager

Maybe make Vray-Scene manager, similar to asseble huge scenes with xRefs in 3ds max, but much smarter and faster, maybe like assembling vray scenes in one max file. Or even better example is USD workflow, that looks very cool for big scenes and th...
Andrei Mikhalenka 4 months ago in V-Ray for 3ds Max / Workflow & Tools 4 Declined

Lights statistic to V-Ray Profiler

add a lights statistic feature to the V-Ray Profiler. It would be very helpful to analyze how much each light contributes to render times. This would make debugging very complex scenes much easier.
Andrei Mikhalenka 4 months ago in V-Ray for 3ds Max / Rendering 8 Declined

Evironment override map

Currently if we need to put a background map into the render we need to use 3ds Max Environment and Effects, I think this is a little confusing, could we have a dedicated slot into the Environment tab in V-Ray Tab? similar to Corona Scene environm...
Carlos Alberto Rodriguez Tellez 6 months ago in V-Ray for 3ds Max / Environment & Effects 3 Declined

Purchase the rights for old Mental Ray plugins so the scene converter can import them

Is there any way Chaos could buy up the rights to make scene converter work with old Mental Ray scenes? I would love to be able to open up some old projects and freshen them up.
Justin Dowling 6 months ago in V-Ray for 3ds Max / Workflow & Tools 0 Declined